S3SSioN_SoL
4 years agoSeasoned Ace
[PC]Servers begin to stutter and "rubberband" after surpassing 75~joined players
Important points:
- The technical issue I am pointing out is different from the "performance" related stuttering.
- The technical issue I am pointing out has occurred on every server instance I've played on since Update 1.1.0. It is not an isolated issue. This includes Portal servers.
- The technical issue I am pointing out is a "server" issue, numerous players complain about the "rubberbanding" when it occurs.
First and foremost, the region these servers are located in, is in South Africa, the servers in South Africa did not experience such "rubberbanding" before 1.1.0.
I have noticed that once the server fills up to roughly 75~+ players, the "rubberbanding" becomes very noticeable. It is almost as though the game is skipping frames and teleporting everything for that split second. When the server is at 128 players, the "rubberbanding" becomes very frequent.
I hope this "server" issue is inspected as it's hindering server performance greatly.