3 years ago
POSSIBLE SOLUTION FOR BAD PERFOMANCE UPDATE 1.1
Well, after many attempts to solve the performance problem produced by the last patch, I believe, I repeat, I BELIEVE, that I have found an effective solution. While, for some reason, many of the sol...
- 3 years ago
Hey @ls0uL I can confirm that in Update 1.1 we made changes to Shader Caching which should result in a performance improvement. For this to work it does mean ensuring that you provide full read/write access to the mentioned Cache folder.
You might notice that the first load and playthrough of a level where the Cache is being populated might still have some stuttering. However, any plays after that should feel much smoother.
/Atic