Forum Discussion

Re: [PC]Servers begin to stutter and "rubberband" after surpassing 75~joined players

@DarthFDGIt is definitely server-related. There's no doubt about that. As I said before, many people on the server, experience this "rubberbanding".

DICE's server telemetry should tell the full story, more so than any other source.

Furthermore, this only started happening after the 1.1.0 update, as mentioned.

  • PainKiller_II's avatar
    PainKiller_II
    Rising Newcomer
    7 months ago

    It is unplayable after 50 players. I play and host my own server too in SEA. But while flying the rubberbanding seems to disappear.

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