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Re: Rush Overtime Not Working

I was about to post about this. I just experienced the same thing and I don't know if it is a bug or working as intended.

My team had armed an objective (3rd one) while attacking but ran out of tickets before it exploded and the game just ended while the objective was armed and no defender near it to defuse.

In previous Battlefield games, the attacking team would not lose immediately upon running out of tickets if any one of the points were armed. 

If it is a bug, obviously, it needs to be fixed. If it is working as developed, DICE really needs to look at that because there is almost no point to even continue playing when you are under 4-5 tickets while attacking.

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