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Mogrm_EG's avatar
Mogrm_EG
Seasoned Rookie
10 months ago

Render delay problem

Hello everyone
I have a problem that I may not be able to explain correctly
But I have a significant delay in rendering
Example
When I am on the ground waiting for help and the paramedic comes to help me
I hear the sound of electric shock
But the picture is actually him coming to
And after the sound he comes and helps me? What is this
Another example
I run and hide under a wall but I did not actually hide, he kills me and I actually hid behind the wall
In short
I see something that is not what is actually happening
The strange thing is that I get really high frames that reach 150 frames
But I restricted it to 100 frames and nothing changed as it is, there is a very clear delay
I will try to attach a video clip that explains what I mean
Device specifications
10400 F processor
2080 Super graphics card
16 GB RAM
Hard disk free space more than 1 TB
Internet speed 1 GB
Ping 95 does not exceed that

7 Replies

  • Mogrm_EG's avatar
    Mogrm_EG
    Seasoned Rookie
    10 months ago

    I don't have a problem with the internet connection or the direction or anything, I'm talking about a delay in showing the real image that I'm supposed to see. I'm watching something old and not the actual image.

     

  • OskooI_007's avatar
    OskooI_007
    Legend
    10 months ago

    Unfortunately the screenshot is too blurry for me to read the netgraph information. There's also netgraph options which display TN (time nudge) information at the top of the screen. Which will help diagnosing the problem.

    You can also press ~ and type PerfOverlay.DrawGraph 1 to show more CPU and GPU performance information.

    To display frame rate type PerfOverlay.DrawFps 1

  • The issues are on the server side. Nothing to do anything about. I got that issue also with perfect, stable connection.

    It's the broken sync and netcode this game has been gifted with since start. We have Steam, EA, Playstation and XBOX that is fighting about bandwith and It's impossible to sync.

    That's why everything is bad. Never ever do a fps-game with crossplay. Recepie to disaster.

  • Mogrm_EG's avatar
    Mogrm_EG
    Seasoned Rookie
    10 months ago

    The problem is not in the device. I am sure of that. I play games at maximum settings and there is no problem.

  • Mogrm_EG's avatar
    Mogrm_EG
    Seasoned Rookie
    10 months ago

    Yes, this is true.

    I expect this is the real problem and not another problem.

    I have a stable connection.

    I am facing a problem with rendering.

    Sometimes it kills me before I even notice it and it is in the face and not from behind.

    This indicates the following:

    It is watching something faster than I am watching it.

    Or there is a problem with synchronization.

    I noticed that there is a greater priority and support for other platforms such as Sony, Xbox, and controller owners.

    At the expense of desktop computer owners.

    This is very frustrating.

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