Beta week 2 final thoughts
So I know some of the issues are being fixed, like the shotgun being ridiculous and rooftop campers.
But outside of that, stingers range is too far, a weapon that takes no skill to use shouldn't be able to lock down the air for more than one objective.
Snipers need to be effected more by being hit, they are currently entirely too easy to use.
On the flip side, snipers shouldn't have glint with low zoom scopes.
Sweet spots and sniper head shot both need to just be removed, or sniper headshot should only work against other snipers or within 75m of an objective.
Tanks feel pretty good, but splash damage is way too low on the main battle tank.
Helis in general suck. Jets are becoming more and more useless as people start using stingers more. I've not been killed by either one since day one of week 2.
Hit detections are horrendous at times and TTD is entirely too inconsistent.