Forum Discussion

Snipe3000's avatar
Snipe3000
New Novice
7 hours ago

BF6 Feedback Part 2

  • The center dot when not aiming down sights is incredibly small and hard to see. I’m constantly losing track of the center of my screen. I’m playing at 4K, maybe that HUD icon doesn’t scale well?
  • In my opinion, the sniper ”sweet-spot” system is awful and doesn’t make much sense. Why am I being punished for high-skill, close range shots, and rewarded for distant, easy shots? Also, it makes the sniping feel inconsistent and “random”.
  • I’m a forward pushing recon player, without the respawn beacon, I will have very little reason to play that class. The respawn beacon was the main reason to play that class. It will now make more sense to just put a sniper rifle on the Assault class and play that. Maybe they are planning to have a re-worked recon class at release?
  • The motion sensor range on recon is too small, might as well just replace that gadget with something else.
  • It looks like it takes 4x C4 to take out a tank. That should probably be reduced to at most 3x, or maybe add weak-points where it would take less C4.
  • The class icons are confusing. What even is that mess?
  • Sometimes “quit to menu” doesn’t work.
  • An Icon indicator for when class abilities are active would be nice, and perhaps how long it’s going to be active. It’s difficult to know what is going on with those abilities.
  • I can’t set the big map to be “Hold” instead of toggling. I only need it up on the screen for a second, would be nice if I didn’t have to tap multiple times to open and close it.
  • Sliding is just a tiny bit too aggressive.
  • 25% of the time my gadgets fall through the world or disappear when deployed.
  • Smoke grenades were inconsistent. Sometimes they worked, sometimes not. Sometimes it was dense smoke, sometimes you could see right through it.
  • The stun and slow on from the thermite launcher needs to be removed.
  • Defib should not be a one-shot kill. Getting stabbed with the knife from the front isn't a one-shot kill, defib shouldn’t be either, very strange.
  • Should be able to TAKE ammo from the support player.
  • The colors look washed-out. Please remove the color filter, It’s not needed.
  • EA overlay bug and CPU performance issue needs to be looked at.
  • I’m hoping to see some larger, more “Battlefield”-ish maps on release. Being able to drive around the side of the map to flank a point and not be seen by the entire enemy team EVERY TIME is the battlefield I remember and prefer.
  • Why not keep the beta running until release?
  • When the second weekend beta started, I now have to switch screens and then switch back to the screen I want to play on every time I start the game. If I don't, the refresh rate will be locked at 60hz. It now appears to be set to my main monitor's refresh rate every time I start the game.
  • Every time a match starts, EA connect opens
  • The map exploits are getting crazy
  • Getting stunned when you take damage from a vehicle/AA doesn’t make sense, I hope its a bug that will be fixed.
  • The pistol is complete trash
  • The parachutes need a re-work
  • Vaulting is a mess, there are so many simple obstacles and ledges you should be able to vault over, but instead you can scale tall buildings?
No RepliesBe the first to reply

About Battlefield 6 Beta General Discussion & Feedback

Discuss the Battlefield 6 Beta with the community. Give feedback and share your experiences!3,795 PostsLatest Activity: 2 hours ago