The vehicles in Battlefield 6 are too weak.
I am extremely disappointed with this beta test. The Battlefield franchise now feels like it has completely abandoned its roots. This test did *not* give me the feeling of a return to Battlefield 3 or Battlefield 4. Battlefield 6's core gameplay loop feels fundamentally similar to 2042, and vehicle handling has somehow regressed even further from that title.
My EA ID is: hayaseyuuka100kg. In Battlefield 2042, my career stats include 10,000 vehicle kills and 30,000 infantry kills. I believe this gives me sufficient experience to discuss infantry vs. vehicle balance.
Vehicles in Battlefield have always served a crucial role in breaking through defenses. Battlefield 6 completely discards this function. Ground vehicles, including Main Battle Tanks and Infantry Fighting Vehicles, are far too fragile. The fact that Engineers can carry 5 RPG rocketsis excessive. Tank first-person sensitivity is inexplicably low, resulting in awkward and unresponsive handling. Furthermore, drivers lack access to APS, drastically reducing a tank's survivability.
If the development studio harbors this much animosity towards vehicles, you might as well remove them entirely and just make a large-scale Call of Duty. There's no need to alienate and frustrate dedicated vehicle players like this.
Specific issues compounding the problem:
1. Overpowered Counters:The Infrared Anti-Vehicle Mine deals excessively high damage and is incredibly difficult to spot. A single hit is devastating to any vehicle.
2. Lack of Self-Repair: Vehicles cannot perform self-repairs.
3. Poorly Placed Repair Stations:The locations of repair stations are extremely inconvenient and illogical.If you insist on keeping the repair station system, then at the very least make vehicle strength comparable to Battlefield V.
4. Result: Vehicles are suppressed from every angle, forced into passive "camper" roles. Coordinated pushes between infantry and vehicles are practically impossible.
Air Vehicles are even worse:
Helicopter Handling: It's catastrophic. The inertia is excessive, making them incredibly clunky and difficult to control. It's baffling how a studio could produce helicopters with such abysmal maneuverability. Combined with their pitifully weak armament, their ground suppression capability is effectively zero
Jets:Jets are just as bad. They have far too little health and their weaponry is severely underpowered.
How can you possibly claim Battlefield 6 represents a "return" to Battlefield 4 or 3? Battlefield 4's vehicles were a hundred times more effective and enjoyable than what is presented here.**
Once again: If you don't want vehicles in your game, remove them and make a large-scale Call of Duty.