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glint was introduced in BF3 IIRC but it's horrible in the current state for BF6. I imagine they'll get some kit stuff to decrease it. Some glints stood out much more than others. I wonder if the scope distance being greater caused a stronger glint. some glints looked prismatic with the ROYGBIV touch.
The RPG had a projectile drop to it :D lol
In BF3 it was still playable, although way worse than in BF2 and BC2. BF2 and BC2 are by far the best in Battlefield series. BF2 was just an amazing game. I had 952 hours of play there or close to that. Supply drops, commander, vehicle drop, spotting enemies without being detected, UAV, artillery strikes - just too awesome and unique. BC2 was pretty amazing as well. Both games were actually well balanced and strategic. BF6 is a huge upgrade to BF5, but comparing to BF2 and BC2, they are still working backwards with gameplay mechanics.
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