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PennyPloop's avatar
PennyPloop
Newcomer
17 hours ago

BF6 Open Beta Feedback

Firstly, what an amazing job. It's been so refreshing to play an FPS that's back to the roots of when i played BF2, 1943, and Bad Company.

I think the experience has been very positive, with obvious known issues being commented on and even more pleasing, the responses to feedback the team have given thus far.

If i may make a few notices myself. I love the combat, the attachments, the majority of the loadouts bar a few exceptions - Assault obviously getting the re-work and love it requires to actually be useful in a squad orientated game - no Solo players here plz thx. I am concerned at actually how useful the new ramps / ladders will be or how well they would be implemented, but we shall see. 

I am a huge advocate of aircraft, and i currently love the difficulty of how they are to fly. Bad Company 2 was far too easy, and i hated how "Arcadey" it was, so please don't make this more accessible, i love how in games like ARMA, you actually have to be good at flying to make it effective.

I also like to main engineer. and wasn't a huge fan of their SMG' personally. What i think would be cool is if the "Neutral Loadouts" like Carbine, DMR's etc ... could have their own class specific perks as well ? So that you don't feel guilt tripped for not going SMG for example.

My main gripe this whole test has been RPG's. They feel so lack-luster compared to previous titles. and i mean specifically against infantry. I've landed rpg's directly at peoples feet, and it seems as if unless you nail a person in the chestm it does nothing. there's minimal splash damage and it just feels so pointless even using it in that situatiuon.
My argument is one of my favourite gaming memories from playing Bad Company 2 and 1943 with friends, and seeing someone run for shelter and hide behind a wall. Now i don't care who you are, if you're hiding behind a bit of plaster board or a few bricks, and an RPG slams into it, you're going flying from the blast as if it had hit you itself, even more so, you now have hundreds of bricks slamming into you. 
But you get zero feedback from this in BF6, you can shoot an RPG into a wall or even a room with people standing in it, and they feel completely safe and to me this just feels so unimpressive. 
I would love to see some kind of splash damage to infantry spec mode, or some kind of mods to be able to make this more useful in less Armoured heavy maps.

Thanks again for all the work, looking forward to release and even more so to battle royale!

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