BF6 Weapon damage is too low at range, visibility issues
The weapons damage at range is too low. At close range It's fine but when an enemy is at higher distance that's unnecessary to shoot at him because the shots only caress him, he will run away anyway. BF3s damage charts was the best.
But the biggest problem is the Visibility. This brighting effect is way too much and that lighting blur everywhere combined this with so much supression blur and visual recoil. Good luck seeing anything.
Also there is too many smoke everywhere I could just turn off my screen and play like that.
Mouse sensitvity for vehicles are all over the place.
Flying vehicles are non-existent right now. Also they should have passive health regeneration like land vehicles as well
Engineer shouldn't be able to equip 2 launchers and I think that 5 rockets they can carry is too much. 3 or 4 rockets would be fine.
The overall performance is really poor compared to BF2042 mostly on the CPUs side.
So this is my feedback to improve BF6