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ZandrXI's avatar
ZandrXI
Seasoned Newcomer
21 hours ago

Do a large map beta.

The second week beta has pushed people to not want to buy the game because of how small and poorly laid out the Empire State map is.

You have the time so give us another weekend with one of the largest maps and rework Empire State to be better while you have the time.

3 Replies

  • I don't think the lay out is the problem, the maps size is. I wish they had done that first the 2nd test play. Just wait see what they do

  • We dont need a large map on Beta.

    Im not pre ordering or buying this until i have seen the big maps and how weak the vehicules are.

    I bet they will destroy the franchise with this game.

    This maps are small, caotic, and not funny to play. This is not BF style.

    This maps, remind me the Stadium MAP in 2042. They remake the map, and it becomes small and confusing, but still possible to play because if didnt had so many options and back doors. 

    This BF6 maps, its like rabbits running around popping out of holes. No fun. Zero Fun.

  • For vehicles and snipers, you need a big map.

    Vehicles are not weak, there just isn't any space for vehicles to maneuver. Foot soldiers can take shortcuts or spawn on a base near the last time a tank was spotted. It doesn't take very long to reach and even if the vehicle takes a different route the engineer can hit it so long as it has a clear view of its target.

    Similar concept for snipers but instead of being able to take dmg you become a target as soon as you aim, since everyone hates the idea of snipers campaign, the solution would be to remove glint only when recon is not around the highest points of the map. " glint is a problem when you can outsniper a recon class, I tried it by shooting at the glint with different guns and it can be done but it is what it is. 

    Personally I like what they did with the streets and alleys cause it gives snipers a chance to do what they do but also let other players have a break from recon and create opportunities for ambush, choke point more strategic play wether you are defending or attacking. wish they gone all the way to the roof but it works. If you got c4 or RPG you make your own door. Not to mention that the floors, rooms, dead ends and even furniture can help you hide is a plus (do you waste time searching room by room or do you skip straight to the enemies base and risk the chance to get hit from the back) 

    As a recon who suffers at close range it annoys me to no end when I get hit from the back but thats part of the game, your actions should have some form of consequences and in my opinion if the maps were bigger, then vehicles would make a bigger difference and you would be less likely to encounter 6 RPG in 1 go when trying to steal a base.

    I pre-order but canceled cause I do share some of your concerns. I would like to see how big the maps are before making my decision

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