absolutenutcase
2 days agoRising Newcomer
Everything I want to say about Battlefield 6's Open Beta
Maps:
Out of the 3 maps we have so far, only 1 of them is fun.
- Siege of Cairo is your average brown map. It's basically a maze and is a mess to navigate. Tanks barely fit anywhere except for the border of the map. Plus, I played like 18 matches and 11 were on this one. It's boring. And small. And barely lets you breathe. The spawn system is pretty **bleep** too because I swear the game tries its hardest to spawn me in enemy crosshairs.
- Liberation Peak is, well, I don't have to say much about this one. It's pretty much sniper central. Can't go 30 seconds without getting shot at by them. Don't forget the lighthouse-bright sniper glints constantly shining. It's too open with hardly any cover.
- BOTH of the maps are atrociously balanced for Breakthrough. Defense pretty much always wins. Attack team can barely get back Sector 1.
- Which brings me to Iberian Offensive. It's the most fun out of all 3. Solves basically all the problems the other 2 maps have. Tanks fit in more places, there's more cover and is not open and actually feels like you're in an armed conflict in a city. I would like the other maps to be like this.
Others:
- The firing range is very finicky. You can only use one weapon at once (as in, you can't have a primary and secondary at the same time). If you switch weapons, they get swapped in the actual loadout too.
- There's a lot of blur and enemies are barely visible. Everything is brown and they blend well really easily. Yes, that's probably how it works in actual armed conflicts but I'm playing a game and I would like to see enemies.
- The TTK is INSANELY fast. I am down by the time I even realise that I'm getting shot at. I think even CoD's TTK is a wee bit slower. But it's been a while since I've played one of those so I don't remember. Maybe make it a bit slower? Enough to allow a reaction. It could be a skill issue from my end, sure, but I've seen others in my matches complain too.
- The defib for the medic is a bit weird. The revive notification is barely visible and you have to manually press the mouse button to finish the revive process.
- The maps, man. There's 3 maps in the beta but all I get is **bleep**ing Siege of Cairo. I am already so sick of it. Plus, they're all so tiny and you can't even take a breather because some other person is right there. Tanks don't fit into many parts of the streets and I have to take a looong turn.
- You'd think that destruction would be very impressive. I tried to make my own way using the tank but barely anything fell apart. I had to take a detour anyway.
- The grenade throwing is a bit iffy. Feels like something straight out of Halo. It should deffo take more time to throw it. Plus, I think there should be some sort of a prediction curve when cooking the grenade.
- Breakthrough matches are skewed completely towards defense. The attackers almost never get past Sector 1.
Additional Concerns:
The lack of destruction is pretty concerning (ignore me dying).