Feedback on battlefield 6 and what they should change
Hello DICE team,
First of all, I want to say that Battlefield 6 feels amazing — it really captures the same atmosphere and excitement as Battlefield 3 and 4, which is exactly what I was hoping for. The gunplay, pacing, and overall immersion are spot-on.
A few things I noticed that could make the experience even better:
1. Sniper headshot hitbox – feels too large at the moment, making headshots easier than they should be.
2. Building destruction – currently takes two rocket hits; in my opinion, it would feel more realistic and satisfying if a single rocket could bring a building down.
3. Shoulder-fired anti-air missiles – slightly reduce their range to be more in line with how they worked in Battlefield 4, so aircraft have a bit more room to maneuver.
4. Melee attacks should have more (first person) animations like in battlefield 4. So far I only have seen one.
Thanks for making such a fantastic game — I’m really enjoying it!
Best regards,
dutchballs14