Feedback on Tank Damage Indicators and Alarms
I’ve noticed that when operating the tank in BF6, the damage feedback is not very clear. Many times when the tank gets hit, the SFX impact effects are subtle and don’t provide strong feedback.
Another issue is the low health alarm — the warning sound is very quiet and, currently, there’s no option in the audio settings to increase the volume of those critical alarms separately.
Since tanks can be taken down quickly when fire is coming from multiple sides (often without knowing where it’s from), it would be a big improvement if the audio and visual indicators were more pronounced. This would help tank operators react faster, improve situational awareness, and balance the gameplay experience.
Suggestion:
• Make the hit impact effects on the tank more noticeable (visual/audio).
• Allow a sound option in settings for vehicle alarms.
• Increase the clarity and volume of the low health alarm.
This would go a long way in making tank gameplay more responsive and fair.