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Noggsy's avatar
Noggsy
Rising Newcomer
12 days ago

Feedback

Firstly I'd like to congratulate Dice and everyone else involved in the development of bf6. You heard us, the fans, and i really appreciate it. 

There is few issues I'd like to address.

Firstly, there needs to be shooting accuracy penalties for the obvious cod players that are jumping all over the place and around corners, while laserbeaming people. It's extremely frustrating, for game that's supposedly more grounded and realistic there should something done to counter this. 

Secondly, there seems to be really heavy cpu usage. I have a 5800x3d, not exactly cutting edge by today's standards but still a powerful chip. It was running smooth as silk on Saturday but i was getting massive sudden cpu performance drops yesterday (sunday) it makes no sense. 

Thirdly. The attack helicopter handles terribly, similar to bf4 at launch. It wasn't well received back then, i thought dice would have learned from that mistake? Don't **bleep** the helicopters movement for the sake of balance. Just work out ways for people to have a fair chance to take them down. In the current state they're in, i won't be flying the attack chopper at all, and that's one of my favourite thing's to do in a battlefield game. 

If helicopters handled like this in the real world, they would never see active service. Please sort this out.

With some tweaking, this game could be very special, infantry combat is the best it's ever been, but the air combat isn't where it should be, there's more than enough ways to take aircraft down, so why **bleep** them also?

I hope this reaches the right people. 

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