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m0d3rnspar7an's avatar
m0d3rnspar7an
Seasoned Novice
3 days ago

Overall Thoughts Weekend 1

Will most attachments available for all weapons? Assuming limited for beta.

LPVO on M4?

Surefire or KAC suppressors on M4. Sad to see only huxworks as option so far.

More magnified Sniper optic M417? X6 is good but small diameter 

Really hoping for big ACOG M240 (TA648) < was in Hardline; and Medium ACOG TA11 on M249 < looks to be on preorder MG?

Bigger zoom Sniper optics on DMR’s (like BF3) ; M39 EMR

M39, why does bipod remove the hand guard? There’s rail exposed.

HK417 should be classified as a DMR with the long barrel standard that can be kitted for close ranges. Absolutely it’s roll in any current military.

3 Replies

  • Faster rate of fire M2 .50 Abrams gunner (match Jeep) overheats really quick per round compared to 240 on IFV’s, Jeep .50 feels awesome. 
    would be cool to have a 3rd seat with 240 or weapon switch for gunner for some options.

    More destruction (why isn’t the whole map parking lot’able yet?) wish I know, but I was expecting a breakthrough with destruction to this scale.

    Buff the sheet out of the attack helicopters: Variable zoom distances for longer gunner engagements like irl, multiple flares, significantly stronger armor, stronger base rockets and a lot more of them, upgrade reticle; (impact location like the jets dumb fire bomb?)

    Jets need to be more responsive (yaw), helicopters less response (delay) would be nice to have multiple flares too…

    Speaking flares, Stingers need to be map pickups. It’s impossible for Air to be effective. Would be cool to see the M32 MGL and Barrett return with map pickups like BF4.

  • As a Hardcore player, TTK feels good. Much needed slow down; troop movement speed and gameplay in general. Feels too run and gun COD style. Maybe more recoil management or aim sway to offset? (Sprinting sliding jumping makes you incredibly inaccurate)

    Discourage 24/7 full auto, make it situational like suppression and close quarters. Reward semi auto gameplay (more accurate shot placement = higher effectiveness) Wars are fought on Semi, CQB and suppression are what auto is for. Mounted Auto accurate, more than  4 to 6 rounds auto inaccurate unmounted/ standing.

    Recon unlimited reloading C4 x4 is insanely fun but broken af. Throw distance is actually nice. Farther than expected but great for versatility.

    Zero charge time for defibs? At least 1.5 sec or so would seem balanced. Being attacked by an automatic shock device pissed me off. 

    I know there’s a ton more to be added to the game and it’s a beta but that’s my thoughts and wishes for the game through the first weekend play.

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