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Crimsontide678's avatar
Crimsontide678
Rising Novice
2 days ago

Please Don't Nerf Movement

Im a battlefield veteran and I loved the movement in the beta. It was slower than call of duty but fast enough to have fun.  You will take all of the fun out of the game nerfing the movement. The only people complaining about the movement are people that aren't good at video games. 

I wish we could have melee animations like BF5. That's was the greatest thing ever. The melee in the beta was slow and horrible. Please dont ruin the game by nerfing movement and if you want to make the game even better than the beta was, bring back BF5 melee animations. It would give me chills when I executed one of those animations lol. 

8 Replies

  • R1ckyDaMan19's avatar
    R1ckyDaMan19
    Seasoned Ace
    6 hours ago

    You mean like making jumping have diminishing returns, so the more you jump the more momentum you lose?

    That's alot of players gonna notice they can't bunny hop around the map.

    They are making the slide and bunny hopping useless as offensive tactics.

     

  • if you actually READ THE UPDATE, they are nerfing EXPLOITED movement, that was allowing players to go fast as hell bunny hopping and sliding like 30mph. they are not making normal movement worse, theyre making ultra sweaty movement EXPLOITS unusable. if you are actually a normal player then you literally wont notice anything because nothing normal was nerfed. 

  • Crimsontide678's avatar
    Crimsontide678
    Rising Novice
    12 hours ago

    BF5 Melee was amazing. I must have killed you multiple times with my machete lol. Just get better and it will be fun for you like it is me. 

  • I’ve been playing Battlefield since the early 2000s, and one of the things that always set it apart was the way movement and gunplay felt authentic. Unlike Call of Duty’s twitchy, arcade style, Battlefield was never about sliding into buildings at lightning speed, spinning in circles, and relying on aim assist. It was about teamwork, tactical positioning, and grounded movement that felt believable without being overly “hardcore” like Squad.

     

    The current movement in Battlefield doesn’t reflect that heritage. Slide cancelling, in particular, is completely unrealistic. Watching real combat footage makes this obvious: you can’t slide at full speed while keeping your rifle perfectly shouldered, eye aligned with the sights, and firing accurately. Yet in Battlefield now, players can do just that. It breaks immersion and pushes the game toward something it shouldn’t try to be.

     

    I’m not asking for the hyper-realism of Squad, but Battlefield should exist in that middle ground — more grounded than COD, but not a full military sim. That balance is what made Battlefield unique and beloved.

     

    My requests are:

     

    • Nerf slide cancelling. If it stays, it should carry heavy limitations. While slide-cancelling you should not be able to aim down sights or shoot.
    • Consider removing slide cancelling altogether. It doesn’t fit Battlefield’s tone or movement style.
    • Expand tactical movement instead. Features like peeking around corners, slower transitions to prone, and tradeoffs for stance changes would add depth while preserving realism.

     

     

    Battlefield’s movement should reward positioning, teamwork, and tactics — not arcade-style acrobatics. Please don’t let Battlefield lose its identity by copying mechanics from other franchises.

  • Needs to have some sort of nerf, even if it is just to get rid of unlimited sprint. On most of the maps it was quicker to run across the battlefield than it was to drive. If it was a small COD map with no vehicles, it makes sense. but not in BF.

  • The sliding and the bunny hopping were ridiculous! And I'm glad they are winding it back.

    And bfv melee was horrendous, bf3 was peak bf melee, quick slick and seamless.

  • Please don't nerf movement. The movement is one of the reasons why I play Battlefield. 

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