RainyDayInSpace
3 days agoSeasoned Novice
Ranged Damage Falloff + Bloom
Does anyone else feel these two effects were mega overtuned during the Beta? Damage falloff was insane, a 33 damage weapon losing 6-7 damage at 10 METERS. The moment something passes 0.000000001 nanometer past 10 meters you immediately lost 25% of your damage.
Additionally, bloom seems crazy. You can control recoil all you want, but rounds go all over the place for no reason. We need practical recoil patterns, like Counterstrike, that people learn to control and can do well with.