As one other guy pointed in another thread here on the forums. Looks like they really went the lazy way and put glint on every scope when you are playing RECON. In other thread guy wrote that he was using REFLEX and HOLO scope and had glint on it too. I think this is too much, sorry. There should be no GLINT on those two scopes at all. And they should remove the glint on the 3x and 2.5x too. I really do not get it why DICE decided to just do that code IF recon , THAN all scopes = glint. WTF ? Why they went totally 180 from the previous BF games where glint was not on the HOLO and REFLEX scopes and glint was not on the 4x and below scopes.
Than add glint for REFLEX and HOLO scopes for other classes too why only recon ?
Or than just limit how many recon guys can play for each team. I must say I would prefer this way to have limit on actual recon guys during a game than just to have glint on all scopes. Would be funny if I would discover that you will have glint even on iron sight on sniper rifle :D