Soldier should do ukemi instead of somersault
Hello,
I noticed that when player falls from few meters/yards, the soldier performs a somersault. The basic idea is great, but from the camera movement you can see that the soldier seems to do it over the headline. In real life it is done from shoulder to opposite hip.
This game has lovely details to realism that make me smile, but this one disturbs me because whoever got the idea has a great mind, but I hope he/she reads this and soon realizes that the camera has to do a different movement that just spin 360 degrees vertically.
I know, it's a little detail and has no impact on gameplay, but the more times you look at it the more it starts to hurt eyes. As much as it would hurt to see a character load shotgun shells with a pinky finger only.
So TLDR: please alter the camera movement during the roll animation when falling from height away from vertical spin to a bit more side-aligned spin.