I agree about the hit markers. It is simply point/shot. Lying low and shooting low since upper body not in FOV. An SMG takes 5-6 shots. Same scenario with head and chest shots takes the same p/s. This is clearly not correct.
The same with a DMR headshot only, still takes 2-3 shots
Another AGGRAVATING issue is the spawn crosshair. It has hair fine accuracy. Nearly impossible to join on a moving team mate. Even the spawn objectives are hair fine. At first thought, cool I can pick in detail where I want to spawn, within reason. Nope.
I will admit the tank repair is great when you're the ones repairing the tank, terrible when you're trying to blow it up with an RPG. There's an easy fix for that. I can only carry so many bullets, 1 or 2 grenades, but amazingly, I can carry an unlimited amount of little Coleman propane tanks in my backpack. If that was the case then you should hear the engineer coming from a mile away with those clanking gas cans LOL.