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ot12kiyrc0sr's avatar
ot12kiyrc0sr
Rising Novice
3 days ago

Still kinda miss realism

No screaming soldiers while on fire or when surpressed. No entering vehicle animations. No knockback by big explosions or blown up tanks.

Imo these features are what make BF1 so beloved 

Also give us Closed Weapons

2 Replies

  • disposalist's avatar
    disposalist
    Seasoned Vanguard
    3 days ago

    Yeah I don't know how to name the phenomenon, but it seems many 'modern' players can't handle when a game's 'atmosphere' might actually distract them from getting their killstreak.

    Realism always has to be balanced with gameplay, but it does seem to be ignored more and more in favour of the killstreak obsession.

    'Modern' players it seems would rather be in a sterile aim trainer then an atmospheric theatre of war if it means they can get a more clip-able killstreak.

    All this moaning about 'modern' players is to say yes, I agree. There should be more realism in what happens in a war game. Suppressive fire should actually do something. Explosions should have an appropriate effect. Etc.

    BF1 is acknowledged by just about everyone - even those that didn't much like it - as the most atmospheric. The reason for that is they incorporated the 'chaos' of WW1 into the play, including the gunplay.

    It frustrated the modern killstreak obsessed players no end when, for example you'd get gassed and they had to put on a gas mask and could no longer ADS.

    They simply can't bear anything - realistic or not - that might hinder their meta-plays.

  • I agree with everything that has been posted so far. But my biggest issue about immersion lies with the movement, penalties for park core should be more noticeable and punish players for doing things like jumping of the second floor and land into a slide while holding an LMG. 

    There are plenty of games that have park core incorporated into them. I hope BF stay away from that. I don't mind what they currently added but there should be a trade off. The penalties should be heavier or lighter depending on your weapons handling stat (can park core with a pistol, but not so much with the LMG). Personally like to slide for cover but I don't like that you can aim as well (should vary depending on the weapons handling)

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