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I'm not asking for overpowered super-tanks or super-helicopters. But you absolutely must achieve a better balance between infantry and vehicles.
During my gameplay yesterday, I witnessed single infantry players destroying enemy tanks multiple. times For a modern warfare tank, the absence of reactive armor and APS is fundamentally illogical.
The respawn timer for infantry is a mere 8 seconds, yet a destroyed vehicle takes two and a half minutesto respawn. The fact that infantry can eliminate a tank at such a disproportionately low cost is blatantly unbalanced.
Compounding this is the extremely low splash damage of the tank's main cannon. Shells practically need a direct hit on an infantry soldier's body to secure a kill – this is utterly unreasonable for a tank and makes supporting teammates and breaking through enemy lines nearly impossible.
Regarding air vehicles, I wander know that if you have spent time piloting helicopters or jets in-game. The excessive inertia makes helicopters incredibly difficult to turn and incapable of performing basic maneuvers. Helicopters in this state are little more than decorative props, let alone effective tools for engaging enemy assets.
I am not demanding super-powered vehicles.All I want is a fair, balanced combat experience where every element has its viable role.
A tanks main gun isn't for shooting infantry it's for shooting other armored vehicles. They're high penetration rounds they don't splash they "dig" through armor. Again, gunners are for keeping infantry at bay while the main gun is for targeting other tanks. Why do vehicle mains hate the idea of actually fighting other vehicles so much? As for maneuvering helis the best advice I can give is to remember the chopper follows the prop, you don't lead with your "nose".
- HayaseYuuka100KG21 days agoNew Scout
If you have tried the helicopter of battlefield4 or battlefield2042, you will know that the helicopter operation in this test is a disaster.
- KamiDOTexe21 days agoSeasoned Hotshot
Skill issue homie. I have no issues with this Helo. Infact, my gunner and I constantly romp people and armor with this helicopter. It probably helps to know how to use the Apache vs trying to brute force yourself into a fight that you're gonna lose.
- xXTheBearJewXx20 days agoRising Adventurer
This is buzzword diarrhea covering up the brutal reality. Playing contrarian just to defend this mess doesn’t make your opinion valid. It makes you a mouthpiece parroting dev propaganda, desperately trying to rewrite the reality everyone else sees.
- 03de3e681d10ef3421 days agoSeasoned Traveler
Wrong. HE shells exist in BF4 . You outed yourself as a cod player
- ll-Mayhem-ll20 days agoNew Traveler
ALL TANK ROUNDS are for engaging the threat presented to you. It’s a realistic military shooter. That is what battlefield is supposed to be. You think 130mm shell fired into a building will have zero casualties??? It should 100% inflict damage on infantry and cause fatalities. In all previous titles tank shells caused fatal & splash damage to the infantry as it does irl.
- ModestChant19 days agoSeasoned Newcomer
What you just said proves no one should take your opinion seriously
the tank has too different shells one is AP and the other is HE
look up what HE is used for and stop making yourself look like you have no clue what your talking about
- sarjeant_eel19 days agoRising Novice
Even the MPAT rounds don't deal enough damage to infantry
- LordCreepy18 days agoNewcomer
It's also for shooting infantry - well those that ran into a house. Works like a charm
- 2Timothy316 days agoSeasoned Hotshot
Depends on if the tank is firing HE, HEAT, Canister or APFSD rounds. BF4 had ammo options.
- FirewarriorXT13 days agoRising Newcomer
Yeah but you can load multi purpose rounds for soft targets like light vehicles and infantry so shooting them with an explosive filled 120mm warhead should do some splash damage against infantry
- -bZ-Slash5_04 days agoRising Traveler
If a "high penetration" round his next to you there would be slab damage caused by velocity alone. Hitting a wall where someone is crouched down should damage/ kill whomever is behind it unless it is meant to give that kind of cover
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