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The ground vehicles do feel very COD like especially the CV-90. The M1A1 is the only one I feel is remotely close to battlefield vehicles.
As for air vehicles the helicopter does take some getting use to but is flyable. I like that it is a little more realistic and forces you to change tactics and can’t do barrel rolls 100 ft of the ground like 2042 but the climb rate and abilities to pitch up needs to be increased because like you said the inertia is far to powerful especially when in a dive. It feels like you’re trying to pull up a 747 in a nose dive. The yaw rate needs to be increased too as you really have to finesse a tight turn and also feels like you’re turning a 747. Combine this with the poor pitch rate and you’re an easy target in the turn. Also, the rocket damage is really weak against vehicles and an unrealistic load out of only 7 rockets needs to be increased if the damage is going to be that low. The guns spread also feels like it needs to be Tightened as it feels like it takes 8 rounds to kill one soldier on the ground.
As for the jets, the F-16 feels fast but feels like its pitch rate needs to be increased and its turn radius decreased since it’s a high alpha fighter. I’m also hoping that since it’s the beta that’s why customizable loadouts aren’t unlocked but I’m starting to get worried. Also fix the kill feed if you get killed by an F-16 it should show an F-16 silhouette not an F-18. Same thing with the CV-90. Finally is it just me or did they stop showing the name of the vehicle and the weapon you have selected.
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