Too many bright-coloured UI elements on a screen ruin immersion
There are too many bright-coloured UI elements on a screen, so it looks like a Christmas tree glowing with all those red, blue and green icons. Those UI elements are just distracting and kill immersion. After a while I found myself shooting the red icons, not looking at the enemies itself. Though I didn't need to see the enemies at all since they were spotted. This feature makes absolutely no sense. I thought of turning off some those UI elements. However, turning them off would make an advantage for those players who use all this excessive UI stuff. So I believe UI should be reworked globally to keep the game immersive for everyone. And the enemies spotting icons should be visible on the mini-map and a full-sized map only, not on the screen to prevent easy "blind killing".