Velswab
2 days agoRising Traveler
Too much smoke is kicked up by tank engagements, both players are just guessing
Title. When tank/ifv rounds/rpgs hit other tanks they kick up WAYYYY too much smoke, making it basically a guessing game on how to hit your shots. This sucks. Tank/IFV battles should be about positioning, teamplay, use of cover, accuracy, etc.
Instead, they feel a lot lesser because neither player knows really where the enemy is or what their health is to make informed decisions in a firefight because hitting your opponent gives them visual cover. I shouldn't reward my opponent with visual cover when I land my shots.