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I have tried everything I can think of and everything AI has told me to do. ChatGPT says the following:
Why it’s happening (According to crash logs and AI):
BF6 beta is unoptimized and is hitting the GPU driver in ways that older games (even other Frostbite titles) do not.
The crash is in the NVIDIA driver path, not in CPU, RAM, or disk handling.
DLSS Frame Gen (DLSS-G) + DX12 appears in your crash strings, so the instability is likely tied to how the beta handles DLSS pipelines on RTX 50-series cards.
Your overclock/undervolt stability in every other title means hardware limits aren’t the problem — but BF6’s frame pacing, asset loading, or queue behavior is exposing a bug in either the beta build or the driver.
This happens ONLY with this beta. Every other game works flawlessly, with my overclock (RTX 5070TI).
I have reverted back to stock, rolled back driver's, undervolted (I got 20 mins of gameplay before a crash after undervolt).
What I’d do for BF6 (again according to AI):
You can keep your OC for every other game, but for BF6 beta, I’d run this per-game profile:
1. Disable DLSS Frame Generation (DLSS-G) completely.
2. Switch to DX11 via launch options (-dx11).
3. Use stock GPU clocks — no OC or undervolt for this game.
4. Keep Resizable BAR / CAM disabled for now.
5. Clear DirectX shader cache before each test session
6. Limit frame rate to something below max refresh (e.g., 240 FPS on your 320 Hz panel) to reduce load spikes.
Incredibly disappointed. I just want to use my high end PC to play a game that looks amazing.
It's not an RTX5000 series only issue, I've got the same w/my RTX4080 Super
About Battlefield 6 Beta Technical Issues & Bugs
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