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MackTKau's avatar
MackTKau
Seasoned Ace
13 hours ago

Anti-Air absolutely trashed.

IGLA - Not only does this get impacted by "below radar", if you're within 350 meters of a air vehicle, you can't lock on! So a helo can hover above your head 349 meters in the air and be immune. Stupid.

Stinger - Reduced range and below radar and magic flares makes this little more than a miracle shot.

Mobile AA - The AA shells are legitimately garbage, one of the worst weapons in the entire game. The all purpose shell is a complete waste of time. The only useful weapon it has is the Anti-Armour shell, but even that is pathetically weak. All of these shells are incredibly short ranged and spray around like a shotgun, even though IRL these guns are incredibly precise because they have to fit a lot of firepower into a very small part of space.

All the missiles constantly slam into the ground because they over-react to any downward movement by the vehicle.

AT4, IFV, Tank guided shell - Nerfed into oblivion. Not only are they no longer a OHK on air vehicles, the have been given similar nerfs to how the Liz Missile was wrecked in 2042.

LMGs - Pathetic damage you're just wasting your time.

RPG - Hit with a big nerf stick.

Javelin - Despite needing a paint lock, it still gets magic flared away for no reason.

It seems like DICE won't be happy until we end up in the same boring, server emptying Little Bird/Attack Helo meta that 2042 died from.

2 Replies

  • Wait, so the worthless anti-air in this game became even worse? How's that possible lol. 

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