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Lock-On Missiles Ignore Flares
There is currently a major issue with lock-on missiles ignoring flares. Right now, it feels like there is roughly a 30% chance for any lock-on missile, no matter if it’s from a MANAD, MAA, jet etc. to completely ignore countermeasures and continue tracking through flares. This happens across multiple lock-on weapons, but the IGLA is by far the worst offender. The problem is that flare timing does not seem to matter at all: - Flaring instantly after launch - Flaring midway through tracking - Flaring right before impact If the missile decides to ignore flares, it simply continues tracking no matter what. The IGLA in particular feels extremely inconsistent and borderline broken right now. Honestly, it feels like it ignores flares around 70% of the time. This became even more noticeable after the recent velocity buff to the IGLA: - Missiles arrive much faster - Pilots have less reaction time - And the flare inconsistency feels even worse now At the moment, using flares often feels random instead of skill-based. Sometimes they work correctly, sometimes they do absolutely nothing. That creates situations where pilots die despite using countermeasures properly. To be clear, this is NOT a complaint about lock-ons being strong. MANPADS should absolutely be effective area denial tools and should force helicopters/jets to disengage or flare. The issue is that countermeasures themselves currently feel unreliable and bugged. If a pilot uses flares correctly, the missile should consistently lose tracking. Please investigate: - Lock-ons ignoring flares - IGLA tracking behavior specifically - General flare reliability and desync issues Additionally, I would really like to see ECM return as a loadout option similar to Battlefield 4. Having both: - traditional flares - and an ECM jammer option would add more depth and counterplay to air vehicle gameplay while helping reduce the frustration caused by inconsistent missile tracking. (cm edit updated title for vis)Solvedbrrtlol47 minutes agoNew Scout973Views9likes61CommentsBattlefield 6 is terrible
Stop drastically changing maps for bs reasons because they’re becoming unrecognizable. Y'all kept firestorm the same but fisted golmud railway and grand bazaar six ways to sunday. They’re not returning maps at all if everything in them is completely different including changing the structures. It does nothing to the flow of gameplay so quit that poor excuse. This battlefield is extremely weak and you wonder why you lost most of your playerbase. You REFUSE to stay true to battlefield and the community. You screwed up the class roles, assault is useless without being the combat medic, recon needs the beacon back, support needs c4 back and weapons need to be class locked. Returning maps need to be TRUE TO THEIR ORIGINAL APPEARANCE!!! Just update graphics and leave the design alone!!! We need BIGGER maps and most of the maps in this game now are about the size of Xbox 360 bf4 maps which is pathetic. The breakthrough maps for the base game maps need to increase in size and all vehicles added, mortars are a disgrace to what they used to be, enemies entering your deployment need highly distorted vision and 5 seconds to return not 10 and where on earth is buttstock customization at? Y’all need to fix this game and get rid of the failure that is redsec and do something called LISTEN TO THE COMMUNITY AND CARE ABOUT THE GAME!!! Y’all got rid of battlefield premium and ever since then battlefield has been crap. You dice devs have forgotten what battlefield is and what it meant and that’s sad. Fix the issues, revert returning maps back to their original look and bring back class roles and locked weapons. If this isn’t done by the time you announce the next battlefield game (not release but announce). Then I’m no longer wasting my time with ea, dice or battlefield again and I’ve been playing since battlefield 1943. Keep this backwards bs up and I’m not wasting my time or money on another new battlefield or any remasters. Devs used to care and actually listen but now y’all pretend to care and have become incompetent. START CARING AGAIN AND STOP BLOWING SMOKE!!!!! Also for the love of battlefield……BRING BACK LEVELUTION!!!Waistlessaxe1 hour agoSeasoned Adventurer57Views1like6CommentsSeason 3 is here! We want your feedback!
Now that Season 3 has been released we want to hear from you. How does Railway to Golmud feel to play? Do you feel like the map is the right size? Too big? Or not big enough? With Season 3 vehicles were given a big overhaul. How do they feel to play now? Is there more versatility for ground vehicles? Does the Little Bird still feel dominant? Automatic weapon recoil was adjusted with Season 3, how is this feeling? This thread is primarily for feedback and discussion about the new Season. If you are having an in game issue please check to see if a thread has already been made and if not please make a thread reporting the issue.EA_Rtas2 hours agoCommunity Manager5.3KViews25likes407CommentsEA account locked. Please unlock it.
I really want to play Battlefield 6. I've already purchased it, but my EA account has been locked. Please unlock it.SolvedThis-is-my-like2 hours agoSeasoned Newcomer59Views0likes6CommentsGive PC Players The Ability To Disable Crossplay
I am pretty irritated that Dice isnt forcing console players to play with pc if they dont want to. But they are forcing pc to play with console even if we dont want to. What is with the catering to consoles but not your original fan base on pc. You guys have given too much ASsistance to console players trying to balance controller and quite honestly im fed up with it. We dont care that they cant match our precision its not our fault that controller cant reproduce precision. Giving them less recoil bullet magnetism aim assist all stacked on top of each other is doing too much. Getting really tired of dying to a controller player while head camping bc ofthe combination of all these things together just gives them an advantage that as a pc player I just cant engage them in certain scanarios and win they have too much assistance going on under the hood. They just hold down the trigger on any gun and get If you want to give them that much of a handicap fine but give pc players the ability to turn off crossplay. It should never be forced on anyone period if they dont want it on. Makes no sense why you give console the option but not pc. I want to be able to have the option of just playing with pc players.yungluke2223 hours agoSeasoned Scout13KViews158likes324CommentsStop.... Everything!
Please..... please..... please! Force Dice to put a hault on everything they're working on and focus 100% on netcode and hit registration! Especially in redsec! Its god awful! Jesus christ this is a shooter so why is netcode failure and poor hit registration still a thing? Invest all of your resources in this matter!llHVTll8 hours agoSeasoned Hotshot15Views2likes0CommentsPractice Servers
Since I know how frustrating it can be for more experienced jet and heli pilots to see a newbie hop in just to crash, I have been trying to practice in the practice servers, but it’s extremely frustrating when you’re getting spawn camped by others. I finally get in a jet (of course I don’t last long because I’m still learning) and have to fight my way into another. It’s exhausting. Is there a way to practice without other players? I’ve tried some practice servers with no players on, but there’s no vehicles in them.47Views1like2CommentsSeason 3 does nothing for Casual Players
Two full seasons have gone by and casual players have essentially been abandoned. The idea of a Casual Conquest mode was floated out there a while ago but nothing has been mentioned since. What happened to that? No new casual playlists. No meaningful playlist updates. No experimentation with fun rotating modes. Nothing. This is honestly one of the biggest frustrations with Battlefield 6 right now because it sends a very clear message: the casual side of the community is not a priority. Not everyone wants to sweat in hyper-competitive matches 24/7. A huge part of what made Battlefield special over the years was hopping into fun, chaotic, lower-pressure playlists with friends and just enjoying the sandbox. That variety is what kept people playing for hundreds of hours. Right now the playlist experience feels stale, repetitive, and neglected. Two seasons is MORE than enough time to add new casual experiences, rotate classic modes, test community favorites, or at the very least communicate what the plan is. Silence is what makes this so frustrating. The community keeps bringing this up because people CARE about the game and want it to succeed. But when feedback about casual playlists gets ignored season after season, it starts feeling like the dev team either doesn’t see the issue or simply doesn’t care. Please stop treating casual content like an afterthought. Battlefield needs fun, social, replayable playlists just as much as it needs ranked balance and competitive tuning. Right now, one entire side of the playerbase feels forgotten.130Views1like7CommentsPortal Needs More Flexible Start and Bot Settings
I play with a group of BF2 veterans that still play BF2-AIX most nights. We enjoyed the basic idea of BF2042 with it's combination of previous versions of the BF games, updated with modern scripting that we migrated to it a couple of nights per week. We especially enjoyed the portal section which allowed us to enjoy the game without having to put up with suspicious & obvious gameplay characteristics on the server. We migrated to BF6 for that same reason although you have altered portal so much (to maintain the direction you wanted it to go) that we rarely get to play a decent game. We commonly have 3 players on at a time, we are forced to play casual breakthrough. We are unable to enjoy our portal maps due to the 4 player limit cap (much better than the 20 you had it set at - thankyou) & the low bot count ( 10 ) regardless of experience settings. In the interest of grey gamers, it would be very pleasing if you could reset the start limit to 1 or 2 & return the bot count to experience settings (fully backfilling as per settings). I understand we are not your target audience but as we have paid for our games, it would be nice if we could enjoy them the way we want to. There are a lot more players with these same issues so please be nice & let us hide away in our own corner with OUR portal maps. (cm edit updated title for vis)SolvedAusDV89 hours agoSeasoned Newcomer26Views3likes1CommentWhy does a chat violation result in a full EA account suspension?
I understand that inappropriate language should be moderated and that players should be held accountable for breaking the rules. My concern is not that I received a punishment. My concern is the scale of the punishment compared to the offense. A single chat violation in Battlefield 6 resulted in a 7-day suspension applied to my entire EA account. This meant losing access to online features, social features, and time on paid Battlefield Pro Season 3 content. What concerns me most is EA's communication regarding suspensions. EA states that suspended players can still play many EA games offline in single-player mode. The EA App also states that players can still play their purchased games. However, Battlefield 6 requires a connection to EA Online Services before the player can even reach the menu where Single Player can be selected. As a result, the game becomes completely inaccessible despite being a purchased game with single-player content. I also appealed the suspension multiple times, but received near-identical responses that did not address the loss of paid content, the account-wide impact of the suspension, or the contradiction between EA's messaging and the actual behavior of the game. This raises a simple question: Why are chat violations punished with full account-wide suspensions instead of warnings, chat restrictions, or communication bans? Do other players believe the current system is proportionate, or should EA reconsider how these penalties are applied?VENM_Skull9 hours agoNew Novice81Views2likes7CommentsBattlefield game store!
My friends and I have discussed this idea a few times over the years. We all like to play competitive shooters but we also like to collect character skins, especially licensed skins like in cod and fortnite. We want battlefield to keep true to the soldier aspect to keep a more war vibe but... skins like John rambo ,dutch from predator, John matrix from commando, movie skins from saving private Ryan,platoon,full metal jacket,band of brothers. We think the store would have alot more sales and would bring some excitement to the shop! Love to hear devs thoughts on this, thanks!saws77719 hours agoSeasoned Newcomer29Views1like3CommentsWall hacks
So I know the hardest cheats to detect are wall hacks or esp however you want to say it but I think I have a way to stop the or slow them down so javelin can route them out better so cod has ricochet which lets the hackers have free reign there are multiple streamers that expose hackers by spectating them so why don't you guys the devs go watch the cheaters that use these hacks and try and make contact with them some of them are more than willing to show off their hacks and get them so motivation to be a spy and help find these programs so you have them and whenever they change the code and they update the program your already on it I know the producers don't want to spend more on the game but I promise you if you stop the cheating you will draw a crowd and rule the the field just like at launch the bugs everyone can work around and be flexible but the cheating that can't be detected is outrageous these players are blantlant about it to the point they know as long as they don't use the aim bot part they won't trigger suspicions these are the reasons people stop playing more than any other reason I call every single cheater out in the chat box you can tell if they know where u are when they shouldn't no motion detect no chance for a spot not making noise the vets of the fps world can tell just after a few run ins with the players how their skill deviates from their performance maybe you should look into the way their accuracy is when the guns physically can't do what they make it do like a m123k that's getting all headshots from 50m without a single miss that guns not ment for that kind of range it's not that accurate so when the players running and mowing people down with all headshots from a long distance it should trigger someone in javelin and then review his progress and see how much bs that player has done to be such a low level I mean a level 11 playing like that isn't just suspect it's obvious they had to start a new profile cause they got banned so they spend 20 bucks to Smurf their PC and do it all over again and laugh while the ones that honestly love the fair competition can even get a 1 k\d because of the mess theirs one in every cqc match and modes like breakthrough I run in to entire squads and the worst thing is I saw a YouTube video where one person with esp can pass it on the entire time aim bot esp all of it so players could be cheating and never even know that someone gave them aim bot and that's why they getting all the headshots just some ramble I know I'm sorry I don't use proper grammar I don't know how to do it my teachers never cared enough to help me understandThrillIssues7609 hours agoRising Adventurer20Views0likes0CommentsConcerns About Shotguns, Bots, and Smoke Visibility
All weapons are like farts! Shotguns are terrible, impossible to play with! After the upgrade, they reduced the damage of the guns instead of increasing them in the weaker ones! Bots have become on steroids! In practice, they cannot be completely killed, they shoot through the smoke and kill as if there is no smoke at all knowing in advance! I do not recommend buying this game! You will regret it greatly! (cm edit updated title for vis)Suan_Agzi10 hours agoNewcomer44Views1like3CommentsPlay PvE or PvP: Solo Start with Bots
This thread is for the person who is tired of matchmaking. For the person who is tired of joining rounds mid-game. For the person who is tired of having their party break at the end of matches and needing to leave games and recreate their party with their friends. For the person who is tired of playing attacker or defender over and over. For the person who is tired of playing maps in a random order. For the person who misses options and game modes that used to be in Battlefield games. For the person who is tired of sweats, or for the person who doesn't mind sweats. Every one of these experiences can be hosted and started with just one person. There is no need to queue up and wait for 4, 12, or 20 players to join. Each experience can be enjoyed with no other humans or as an experience that is full with only humans. Each one will fill with bots, as necessary, and then the bots will be replaced as humans join. You can either search for the experiences using the titles provided, or search for the experience code listed (the easier method). Battlefield Owners: "Casual Conquest..." : Solo-start (of course!) large scale conquest that is a faithful reproduction of the real thing, except with the ability to play against bots and level up your skill. Vehicles respawn quickly to get you back in the action. Bots will be replaced by humans, as humans join, but a minimum of 24 bots total will always be present, to give that casual feel. ZH6YV "Night Conquest..." : Three conquest experiences like the previous, but meant to give the perception of night gameplay. One is dark and blue, to mimic a full moon night as best as possible with the tools available. Another has a green NVG effect applied to make it brighter and make enemies easier to see. The third experience has IRNV (thermal) enabled the entire time. Dark (moonlit) mode: ZMQMZ IRNV/NVG (toggle on) mode: ZMBXX NVG (automatic) fake filter mode: ZNT41 "Winter Conquest..." : Just like Casual Conquest, but all the maps are played in the blowing snow. ZGQ1G "Dust Storm Conquest..." : Just like Casual Conquest, but all the maps are played in a giant eerie dust storm. ZVCK7 "BF4 in BF6" : Casual conquest in Operation Firestorm, but with a twist. It's BF4. The assault class can revive and heal teammates. The recon class has a spawn beacon. The color tone is a bit warmer. Movement speed is slowed down. Projectile speed is slowed down. Headshot damage is increased. And body damage is decreased. ZVEHH "Heat of Battle..." : A bright and saturated version of conquest where a variety of colored flares appear each time someone spawns, kills, dies, or takes damage. This allows you to have the normal fun experience but also see and appreciate the battle playing out around you. It creates a broad heat map of activity; keep moving if you don't want to give away your position. ZTBJ1 "Large Vehicle TDM..." : Classic conquest maps with vehicles and everything, but no objectives. The only objective is to get to the top of the scoreboard, be on the winning team, have a sweet KDR, or have a killer streak. Bots backfill to maintain 26 players per team. ZMSS7 "Cairo Chaos..." : Siege of Cairo with a new twist. One street. One objective. 28 vs 28. A ton of cover has been added, plus a couple buildings for snipers to oversee the battlefield. Use of ladders to increase verticality and sustain the crazy number of players is encouraged. ZPQ25 "Hardcore Team Deathmatch - Small Maps - Bot Fill" : A rotation of small infantry maps with Hardcore settings. Experience the experience that EA forgot how to provide. Tons of fun and action! YKBXU Free to Play: "Little Bird TDM..." : A TDM server where the primary weapon is the Little Bird. The bots move around, fly, and don't just stand in one spot and wait for you to kill them. Players spawn randomly in empty Little Birds up to half the map away, or designated spawn points, in order to keep spawns unpredictable and reduce issues with spawn killing. ZTPWV "REDSEC Casual Conquest...": Casual conquest for people who haven't purchased BF6. Bots will be replaced by humans, as humans join, but a minimum of 24 bots total will always be present, to give that casual feel. ZVSWK "REDSEC Winter Casual Conquest...": Same as above, but in the blowing snow. ZUCXE "REDSEC Night Casual Conquest...": Same as casual conquest, but with a moonlight affect. ZUDCQ "REDSEC NVG Casual Conquest...": Same as casual conquest, but players start with IRNV turned on, are given NVG goggles that they can toggle on, and are all given resupply pouches to refill their NVG goggles. ZUDD5 "Golf Course - King of the Hill - Clubhouse" : One objective at the top of the hill at the club house, with each side spawning on either side of the club house hill. Attackers try to advance up the hill and take control of the clubhouse, while defenders try to pick them off. Spawns are naturally protected by the map layout, with some additional protection provided. A sniper outpost is added in the form of a broken highway nearby. Hardcore: Z6ZFK Standard core: ZAEF4 "REDSEC - Team Deathmatch" : Golf Course, Tech Sector, and Marina map rotation of Team Deathmatch. Golf Course features the same design you see above. Deathmatch AI has a purpose and you will see them on a mission. Infantry-friendly vehicles are provided. Hardcore: Z3Q8X Standard core: Z91ZJ "Golf Course - Custom Bots - Infantry Conquest" : 20 v 20 infantry conquest at golf course with many objectives in close proximity. This is what we used to call "conquest small". This is the chaos some people crave. It is essentially "King of the Hill" described above, except with 4 more objectives. Hardcore: ZC34V Standard: ZC2RY "Friends vs Friends F2P TDM with Team Switching" : 20 vs 20 TDM to play against your friends. Bots can be turned off. Each spawn area has a sign you can interact with in order to switch to the other team, or turn bots on or off. Host it with a password if you don't want randoms to join. ZG383 "Friends vs Friends F2P Infantry Conquest with Team Switching" : 20 vs 20 conquest small at golf course to play against your friends. Bots can be turned off. Each spawn area has a sign you can interact with in order to switch to the other team, or to turn bots on or off. Host it with a password if you don't want randoms to join. ZGGTZ Please, if you are only looking for a PvE experience -- alone or with friends -- host the experiences with a password so that you can play with as many friends as you want, instead of kicking unwanted players who randomly join. Being kicked for randomly joining someone's hosted experience is not a good feeling. Note: "Free to Play" is subject to EA's wishes. Free-to-play experiences are hosted on REDSEC maps which were provided to players for free, but EA could revoke free-to-play access of those maps at any time. Additionally, amount of XP awarded and whether weapon unlocks or challenge progression is awarded is completely at the will of EA. Here are some very short demo videos. YouTube: NVG Demo YouTube: Conquest at Night and Bots being a Menace YouTube: Custom Golf Coarse Map Layout YouTube: Conquest Bot Play Go easy on me with the last one. My piloting was awful, but the purpose is to see that bot teammates jump in as gunner, are helpful, will heal, revive, and throw down ammo, and the bots keep activity going around the entire map. Thanks to utilizing these experiences, my piloting is now much better. Here are some images. Thank you for your time! ... oh... and we are all learning together! Ask for help or share your expertise. We all need eachother!4KViews27likes58CommentsInitiation Battle Royale Removed? (REDSEC)
Yesterday, we trying to play the Redsec, was one of the worst experience at all! One part of the MAP we cannot see each other or who is shooting us. The MAP starting to glow and at the same time when you enter in the building all back and you don't know the path to get out. It was a mess for the entire game. We trying to join 2 or 3 times same bad and awkward experience. I decide to leave and shutdown the PS5, but again the experience was one of the worst at all! regards CQ3.1KViews2likes23CommentsCheating in other games, such as HD 2, could get you banned in BF 6
Last year, Apex's ToS team realized this issue and re-evaluated some players who were falsely banned. When will Battlefield 6's ToS team realize this? From what I've observed, many people have already been falsely banned because of this.Hatsuchiri_42lab15 hours agoSeasoned Newcomer361Views1like12Comments
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