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New Redsec MAP ,Area 51 - 8 flags ,conquest large.
Hello, If you are bored with the same claustrophobic maps in BF 6, join a new server with a new map. All the tools are available on the map, in addition, you can find various things on the map such as miniguns,UAVS,airstikes...Code: zj3ck0Views0likes0CommentsHit registration & sounds are broken, bugs everywhere
it seems since EA got our money they now just sit on top of they hands. If i was one of the investers, i would start throwing these lazy trash out immediatelly. Where is the **bleep** communication? Game is broken!Kugel_FIN4 minutes agoNew Veteran42Views3likes4CommentsRegarding the Mini Scout Headshot
I believe the headshot one-shot kill range for the Mini Scout should be capped at 100m. The reason is that the Mini Scout outperforms all other sniper rifles at nearly every distance, rendering the other three sniper rifle types obsolete. If the headshot one-shot kill range cannot be limited to 100m, I think it would be acceptable to increase the attachment requirement points for the Mini Scout by about 10.29Views1like2CommentsBattlefield 6 Tanks
I’ve played as a Tanker only in many Battlefield games including BF6. The tank play is terrible in BF6! They turn horrible they don’t stop when you need them to stop very little customization and worse no defense against engineers torches. Battlefield V tanks are the best for customization. BF6 not even close. They had S mine launchers that would throw out bouncing mines in 360 degrees around your tank killing infantry next to your tank. You could send up spotting flares and lay down a trail of anti tank mines from inside your tank and one of the best tank gadgets.. flamethrowers. BF6 needs to improves tank customization we need more. Smoke screens just don’t do it. At least bring back the S- Mines launcher to kill players with torches.FullAutoMayhem31 minutes agoRising Newcomer18Views0likes1CommentBattlefield 6 REDSEC – Cheaters and Javelin Anti‑Cheat Ineffectiveness
Hi, The cheating situation in Battlefield 6 REDSEC has already gone way out of control, and it really looks like the Javelin anti‑cheat is not keeping up. There are players openly using rage aimbots, ESP/wallhacks and other features, and they can play for days without receiving a ban. This is killing the experience for legitimate players. To illustrate the problem, here are two public videos with clear evidence: Russian‑speaking streamer openly using BF6 cheats (ESP, aimbot, visible cheat overlay) and actively advertising paid cheats for Battlefield 6: [Removed - CM] English‑speaking breakdown of how easily Javelin anti‑cheat is bypassed in REDSEC and how widespread paid cheats for BF6 have already become:[Removed - CM] In both cases: the cheat menus and features are clearly shown on screen the creators openly promote or link to cheat providers they state that accounts can rage cheat for a long time without any enforcement. I kindly ask the Battlefield team to: Forward these materials to whoever is responsible for Javelin and game security on BF6. Provide players with a clear update on the real state of anti‑cheat efforts in REDSEC. Improve server‑side detection (especially for blatant rage cheating) and strengthen measures against mass creation of new accounts. Right now it feels like fair players are completely unprotected, while people who publicly monetize cheats operate with zero visible consequences. At the very least, it would be good to know that these specific cases are on the security team’s radar. Thank you.Solved66Views2likes2CommentsFeedback regarding the aesthetics and visuals of BF6
Hello everybody. I've been a huge fan of the franchise since I was 11 years old when I got my first copy of BF3. I wanted to write this post just to share some of my thoughts regarding the visual and immersive aspects of the game, not only as someone who loves battlefield, but also from the standpoint of a designer, since that's my profession :). I would like to start by congratulating EA and DICE for their launch with this new title. I think it's certainly a huge improvement in many, many aspects since the last previous titles, and it shows in the success in sales. I'm having lots of fun playing BF6. A lot of times I'm taken back to when I first started playing Battlefield. It's lovely to remember those times and enjoy again what makes this franchise so great. That being said, I can't shake the feeling that sometimes when playing the game something feels off. With this post, I want to focus specially on the visual and aesthetic aspects, but I believe this is a problem of the game that goes beyond this. I think the game is good, but it could be amazing. It definitely has the potential, and as a BF lover, I would love to see it reach that potential. First of all, I believe some of the biggest problems is the lack of a well defined direction in terms of the overall aesthetics. I feel like this title has tried to please many different audiences, and in the end it ends up not fully pleasing any of them. I'm gonna talk about a concrete example; the player skins and cosmetics, but I do think it extends a little beyond that. When I played BF3, then BF4, and more recently BF1 and BFV, something that I loved was the immersion you got from how player skins looked. Sure, maybe they didn't have the variety of BF6, but they looked gritty, they looked real. A youtuber I follow compared this feeling to when you watch a war movie, and I think it's a very good analogy. You felt like "another cog in the war machine", like just another soldier of many. I think BF1 also understood this perfectly, and I consider that title a total masterpiece. BFV, even with it's highs and lows, also had a very good balance between customization and the preservation of an overall coherence and visual direction between every player. BF6 has some very, very good infantry cosmetics and skins, but recently I've felt like a lot of the newest ones look too "call of duty-like" and definitely not in a good way. Neon bright colors, cringey masks and decals and just overall soldier loadouts that look like taken from an airsoft field. They are definitely more grounded than the ones of CoD or other similar titles, but I feel very uncomfortable with the direction some of them are taking. "Wicked Grin" for example, looked straight up cringey and unrealistic, and with all the due respect, I believe the backlash it got was perfectly deserved. The grin decal on the mask looked like something you would find on cheap gaming hardware packagings or decals (again, not in a good way), and the color palette made it look goofy. It just feels like something from a free mobile game or something like that. I appreciate the work you guys have done by tuning the colors down and removing the grin, as I believe the skin looks way better now. This is just an example, but I think it applies to many cosmetics on the game. Maybe the grin by itself wasn't really a problem, but idk, make it look gritty, make it look real, make it look as if the soldier itself had painted the grin with a marker while on their barracks. If it looks like the operator bought it from TEMU, it's not good. What I want to say by this is that even if I (and many other fans) appreciate that the overall look is more "grounded" than othe current FPS games, I think it would be great to see more true-to-life skins. I know BF has never been a true "mil-sim", but that doesn't necessarily mean it needs to look like a generic mobile phone fps. I believe the rangers skin pack looks amazing, and I would love to see more of that. Ditch the bright colors on the skins, mute them, take inspiration from real military units and equipment, and think about wether a skin would fit in a real world battlefield. I want skins and cosmetics to feel gritty, battle worn and badass, not like an airsoft outfit. I understand that the neon green/yellow is a key point of the Pax identity, but guys, maybe the soldiers don't need to be drenched in yellow green paint or decals. Maybe they can just wear different equipment and then a neon green armband or tape to differentiate themselves on the battleground. I think some skins go a bit too overboard with the neon colors and it's just a big no. Some of the skins are not even inherently bad, they just need to have their colors adjusted because all these bright saturated colors look just silly and make you an easy target on the battlefield. To be more specific, I think many of us would like to see more skins like "Sovereign Operator", "Commander", "Regiment", and less or none like "Limited Hangout", "Spiteful Mirage", "System Override", "Wicked Grin", "Venomous Pulse", "Phantasm" etc. The skin from the BF PRO battlepass is also a huge turn off because of it's huge similarity to CoD: Ghosts. I write this hoping to bring some constructive criticism and to channel a feeling that I think a lot of people that bought this game have. It's not just nostalgia, it's that a lot of us expected to experience the core identity of BF coming back with this new release, and it still feels too diffuse and failing to truly represent what the franchise is and brings to the table. I believe that EA and DICE can do much better than this, and that's why I write this. Not every game needs to be Fortnite or CoD, I know the executives and other leaders on the studios might want to follow some of the strategies from other titles (as is expected and nothing to criticize) but please, listen to us players as well. In a time where almost every game is resorting to flashy, "operator-like", colorful skins and cosmetics, maybe a way to differentiate BF is to be more grounded and grittier. I don't know what the solution could be. I think we players wouldnt mind it much if skins were rolled out more slowly or in smaller batches but had much better quality. I think the motto of quality over quantity applies here. I'd much rather have two or three good skins per season pass than having 8 that look sloppy, rushed and cringey. When it came out, I bought CoD MW2019 and played it a lot. Many people loved that game for how gritty and grounded it looked, with relatively clear factions and lifelike soldier cosmetics. Some years after the release, they started adding the goofy skins and cosmetics. Never touched the game since. Please, reconsider the game's aesthetic direction. When you try to please all crowds, you end up pleasing none. I'm starting to notice a very unpleasing direction with this game, and honestly, if it keeps going and cosmetics keep being as corny as a big part of them are right now, I will stop playing the game, and I feel like many of us feel this way. Thank you for taking the time to read this. I know I wrote a lot, but I feel like it's a very important topic. I want this game to succeed and to become something great, and I can't stay silent about what bothers me and other players. Cheers! TLDR; EA and DICE, please ditch the TEMU looking corny infantry skins, go back to making gritty, battle worn, lifelike soldier skins even if that means having less but better skins per season pass. Don't turn this game into Fortnite like it happened with other FPS franchises.18Views0likes0CommentsDear EA/DICE: You’re Losing the Battlefield Community
Dear Developers, I want to start by saying that I honestly wish I didn’t have to write this post. I’m writing this as someone who’s genuinely sad and frustrated. It’s obvious that EA wanted to attract CoD players — and at first, I completely understood that and had no problem with it. My first impressions from the Beta were great, I was truly hyped, pre-ordered the Phantom Edition, and couldn’t wait for October 10th. Today I’m level 110, and I think it’s finally time to share my thoughts. I’ve been playing Battlefield for around 15 years, and my favorite will always be BF2 (RIP GameSpy). Well… we definitely got a product aimed at CoD players — but in the worst possible way. The TTK and TTD are absolutely miserable, the 4-player party limit is a joke, forced operator choices feel out of place, and there’s NO SERVER BROWSER! How can the lead producer say we don’t need one? I honestly thought it was a joke at first — and that the community feedback would be heard — but nothing ever happened. Matchmaking is a disaster. Every second match I play is completely unbalanced. There’s no option to pick the attacking or defending side without disconnecting and reconnecting a dozen times until it finally puts me where I want to be. This problem used to be handled by server admins through the browser — they helped keep matches fair and balanced. And don’t even get me started on the challenges. They’re an absolute pain to complete. I honestly don’t know if they were designed by an AI or by someone who’s never actually played the game, but they’re a complete tragedy. The overall pace of the game is way too fast, leaving almost no time for proper teamplay, even when you actually try to play tactically with friends. The gameplay experience feels on par with BF2042 — but ironically, that game still had more freedom. I honestly get the feeling that the developers haven’t played this game for more than 20 minutes… or worse, that this is intentional — which would be really sad and could bury the entire franchise. What also really disappoints me is the complete lack of developer feedback here on the forums. I understand you can’t respond to every single post, but it would be basic respect to at least address some of the hot topics here. Right now the community feels unheard, like our frustration just keeps piling up and EA leadership simply doesn’t care. Maps, maps, maps… This topic has already been brought up several times — and yeah, I wouldn’t say the maps are terrible, but they are really, really small and focused entirely on running and shooting with no sense of tactics whatsoever. As for the bugs, I’m still patient for now. We’re only in the first season, and I know updates will come — bugs happen in every game at launch. That said, I did expect a bit more polish for a 100€ title, but I can still understand it… for now. To end on a more positive note — the graphics are absolutely beautiful. I just wish we could enjoy this amazing world with more freedom, playing the way players want to play, not the way we’re being forced to. Please, developers — take a little time to listen to what players here on the forums are saying and what’s frustrating them. Otherwise, this could genuinely bury the whole franchise. Thank you for your time.AcidryzeN4 hours agoSeasoned Ace4KViews116likes130CommentsBattlefield 6 Opinion
Hello, I’m just sharing my opinion here—take it or leave it. Remove the automatic spotting system. Bring back the older system where you had to actively see an enemy and manually spot them by choice. This would reduce a lot of frustrating BS moments caused by being automatically marked and would make gameplay feel more skill-based and enjoyable. Conquest needs more players. It doesn’t feel chaotic enough compared to older Battlefield titles. Even if you went 3–16 in classic BF Conquest, you still usually had a blast. The scale and intensity just aren’t there right now. The TTK needs work. Headshots don’t feel rewarding enough. Battlefield fans generally prefer a slower TTK that emphasizes accuracy and positioning, rather than a Call of Duty–style “spray center mass and melt” approach. Allow PC players to turn crossplay off. I don’t want to play against players with aim assist combined with accuracy reductions—it makes a huge difference, especially at mid to long range. I’ve tried controller myself, and the advantage is noticeable. Console players are often in private party chats and are less willing or able to communicate in-game. Guns lack meaningful variety. There’s often little reason to switch weapons for different situations when the meta encourages low-recoil, easy-to-use, fast-TTK guns. Weapon choice should matter more.Fonzorus4 hours agoSeasoned Newcomer40Views2likes4CommentsThe number of BF6 players continues to decline.
According to the latest information, the average number of active players on the Steam (PC) platform has fallen again, to approximately 1/6 of the original maximum number of players. I can more or less confirm this decline. I see a similar trend among my community of teammates on the Steam + EA app (PC) platform. Two months ago, my teammates were still playing BF6 every day. Now, some of them have returned to playing BFV daily. (BF2042 has fallen into oblivion.) However, about half of my teammates play the BF series anymore. They now play BF6 about once every 1-2 weeks. According to feedback from teammates, the cause is unfulfilled expectations. Specifically, that the developers will adapt the game to the style they were used to in BF1, BFV, BF4, and BF3. This mainly concerns TTD, which DICE promised to revise but has still not changed the situation. None of the teammates hope that the situation will change. Players are simply tired of the stressful short TTD. That's why most of them don't play the game or play previous parts of the game instead. DICE's stance on the possibility of turning off cross-play for PC players, which it stubbornly refuses to do, has also contributed significantly to the departure of players. Here again, there is frustration from the feeling of excessive advantage for players with controllers. Finally, there are also some maps and the game content itself, which is minimal. Some of the current game maps are still a pain for infantry. People want to relax while playing, not stress out. Again, this could be fixed by adjusting the TTD, but no one is hoping for that anymore.Macfun_CZ4 hours agoRising Adventurer15Views1like0CommentsCan we please look at removing the 25% recoil reduction on controller?
That is a 4.5X scope on a TR-7 and bro was beaming with it. Good for him but is this what we want? Using a TR-7 on M+K even with a 35pt verti grip I can almost feel my table shake from the recoil. While balancing controller and M+K is not an easy job there is no reason to give such a huge reduction specially when recoil is used so extensively to balance weapons and PC players have no option to turn off crossplay and no one has the option to matchmake with only players using the same input.16Views1like0CommentsWell you broke breakthrough!
Zone shifting messed the balance so much. Now OBJs are walk overs because you physically cannot make it back to zone before a full cap happens (empire state is horrific for this, try spawn start A flag and you can spawn on A second flag lol.) Extra vehicles? Give them jeeps or quads, no more **bleep** armour please for the love of god. I dont care how easy it is to deal with, its **bleep** when theres 2 tanks mopping your entire team sitting just far enough away in spawn. Please do not ruin cairo, it stands the best balanced map youve released even with roof boingers. Oh and why is every **bleep** game i join defense? A man gets **bleep** tired of losing every **bleep** game because there is no hope. Let me queue for attack and let me wait longer. I do not care. Might've played 100 games since the update and i can count the number of attack games on one hand.DreamsLUL5 hours agoRising Novice24Views0likes2CommentsBattlefield 6 old maps
Is BF6 gonna have old maps like flood zone/hainan resort or locker from battlefield 4 revamped into the game since firestorm is in it? i think it would be a cool addition to have a poll where players could vote which map they would like to get back into bf6. Because i think they made some banger maps back then or is there already a place we can vote or speak our voice?11Views1like1CommentTired of waiting for a jet!!
Some maps make us wait before we can get in the jets and when we do the noble AA covers the whole map! People want on jets the have to play with their buttons. The you have the guys who just get in jets and **bleep** the runways. I waited years for this game to turn out like **bleep** for us old guys. The guys making the maps have COD in mind the whole time. Force spawn **bleep** and base **bleep**. The boundaries are like something a child would draw up. It’s stupid and I payed for the Phantom addition for what?? Just for the same old BadCompany type of jets and. Hoppers!! That’s NOT what made BF famous!! It was J10’s and F35’s with choppers with a good cockpit and field of view! I’m ready to move on to something new. Because this is turning out to be disappointing!! I will log out every time I can’t fly when I want!! That is why I bought the game ! Not so EA PROGRAMER can force me the play his way!! Screw that!! Give us want we want . Fix the out of bounds and limit the range of AA on Mobile and shoulder platforms. Everything has a longer range then the jets do with Air to air . The weird shape of the maps themselves are stupid bottle necks us forces us to die on a weird hill with a hill on the other side for cover. Just dumb design..7Views0likes0CommentsMissing beta rewards
Anyone else still having this issue? I only just got the game but I played the open beta back in August and completed most of the challenges save for two and none of the rewards have unlocked for me. I had been emailing support and they told me to wait 72 hours for the servers to sync so I did and still nothing showed up, I continued to email them and after explaining that these were for the free open beta and not a failed payment process or a twitch drop reward they said they couldn’t do anything and to just post here instead lol. Striking Distance Weapon Package Own the Night Weapon Sticker Seeker Character Skin Lights Out Player Card Rising Star Character Skin Night Terror Weapon Charm War Machine Vehicle Skin Bat Company Dog Tag Those are the rewards I should have but don’t. I have an in game inbox message saying I have open beta rewards to claim but there’s no button anywhere to claim them so I’m just kinda at a loss here. I’m on PS5CreamTurk3y8 hours agoNew Novice88Views2likes4Comments
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