Forum Discussion
MimaruChan
5 days agoRising Newcomer
I completely agree. If this game had full destruction mechanics (like BFBC2), we could have resorted to demolishing all the buildings in New Sobek. However, since destruction is only partial, breaking them actually increases line-of-sight.
It's clearly unbalanced that the defenders can create an overwhelmingly advantageous situation just by placing one player or a deployment beacon.
I get the high ground for defense lines. But high ground for area defense is just too strong.I think defenders should be able to defend from high ground until the attackers reach the sector area.
But, it's ridiculous that attackers are constantly forced to fight on two fronts even after breaking through the defense line.
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