I'm asking all playstation users to turn off crossplay.
There are a lot of cheats on the PC side. Even without cheats, many settings exist. For example, PC players set the graphics to the lowest settings. This allows them to see the environment more clearly and increase FPS. PC owners play the game at 150-300fps. You, on the other hand, are competing with them by getting 60fps on your PlayStation. Some players change the lighting settings from the game's notepad, even though there are no in-game settings. This gives them an advantage against console players. My KDA is around 3 with cross-play disabled. When I enable cross-play, my KDA drops to 1. I don't even need to mention mouse and keyboard macros. For these and similar reasons, I invite all PlayStation owners to disable cross-play. Don't worry about not finding games. Games are easily found. If you can't find a game in 2-3 tries (the lobby usually fills up if you wait a bit), search for Tsuru Reef; you can be sure you'll find a full lobby. I've been playing with cross-play disabled for a month now. My enjoyment of the game has tripled compared to before. On PC, there's a dedicated player base, mostly made up of cod players, who exploit every loophole, cheat, and advantage(tryharder) in the game. The enjoyment of the game is exponentially greater when this group(tryharder) isn't around and games more casual. I have 300 hours of gameplay in the game. I definitely think crossplay shouldn't be allowed at all. I previously had 2900 hours in BF1 and 800 hours in BF5, and I played those games on PC. BF6 is my first console FPS experience. The tryhard people wasn't present in bf1-bf5. Games were more casual. You cant see 50-10 kill death see in bf1 and bf5 but it is normal for bf6.SolvedKernel level anticheat and Linux/Ubuntu support
I am fatiguing with windows, the forced ai and bloatware but from googling around it appears kernel level anticheat as a whole is incompatible with linux/ubuntu. so the question to the developers (and the broader gaming community) is how can we get games like bf6/deltaforce and so on, to work on Linux/ubuntu? is it even possible to make it work or am I just doomed to be windows? Question to dice/ea are you able to add support for Linux/Ubuntu?Double XP Weekends
Hello, I and I'm sure the community appreciates the double career xp that we've received, however, I know my favorite weekends are double weapon xp, where I play a lot more to level the weapons that are a struggle (I'm a pretty average player). Also, as far as I know, I know zero players who would rather have a double career xp weekend instead of a double weapon xp weekend. Thanks, more double weapon xp weekends would be great :) My friends don't want to play any other time since the progression is so slow otherwise and they prefer off-meta guns, and they're also average so they make little progression with them.25Views3likes2CommentsRanked Mode and Persistent Servers are mandatory for BF6
if DICE adds a proper Ranked Mode to the classic multiplayer (instead of limiting it just to REDSEC), it would be a massive win for the game. Here is why this is crucial for BF6: Long-term Motivation (The Grind): Right now, progression completely dies once you unlock all the weapons. Grinding through ranks would keep people hooked for months and seasons to come. No More Lobby Chaos: Casual modes always mix pro-level stacks with absolute beginners. A separate ranked system would finally offer balanced matches against players of equal skill (proper SBMM). True Squad Teamwork: Winning is everything in ranked. This will actually force players to use mics, cooperate, and play their class roles (heals, ammo, repairs) instead of just farming K/D. Perfect Fit for Tactical Modes: A ranked system would breathe new life into tighter, competitive formats like Rush, Domination, or infantry-only modes. In my opinion, this would prevent the game from getting stale and give the competitive community a dedicated place to sweat. if DICE wants Battlefield 6 to succeed, bringing back the Server Browser and Persistent Servers is non-negotiable. Here is why these features are mandatory for the game: Community Building: Persistent servers allow players to return to the same community every day, make friends, and build regular squads. Live admins can also instantly ban hackers, keeping the matches clean. Freedom of Choice: A server browser eliminates the matchmaking lottery. Players can choose their preferred map, game mode, ticket count, and exact ping instead of being forced into maps they hate. Game Longevity: Custom servers keep Battlefield games alive for decades after official support ends. This is exactly why Battlefield 3,4,1,V still have active player bases today. Custom Rulesets: Server owners can tailor the experience by creating infantry-only rotations, banning annoying weapons, or tweaking vehicle spawn timers to keep the gameplay fresh. Because of these missing features, you lost such a huge percentage of players in less than a year, and you continue to ignore what your players actually want. There are also still bugs that need fixing, which I hope you will resolve over time.Please add an Israeli flag patch to Battlefield 6
I would like to ask DICE/EA to consider adding an Israeli flag patch to Battlefield 6. The game already includes flag patches representing many different countries, and I believe players should have the opportunity to represent Israel as well. This would simply give Israeli players and other players who identify with or support Israel the same customization option that is available for other countries. I am not asking for any political statement or special treatment. I simply think the Israeli flag should be available as a cosmetic option alongside the flags of other countries. Please consider adding an Israeli flag patch in a future update. Thank you for listening to the community.Play PvE or PvP: Solo Start with Bots
This thread is for the person who is tired of matchmaking. For the person who is tired of joining rounds mid-game. For the person who is tired of having their party break at the end of matches and needing to leave games and recreate their party with their friends. For the person who is tired of playing attacker or defender over and over. For the person who is tired of playing maps in a random order. For the person who misses options and game modes that used to be in Battlefield games. For the person who is tired of sweats, or for the person who doesn't mind sweats. Every one of these experiences can be hosted and started with just one person. There is no need to queue up and wait for 4, 12, or 20 players to join. Each experience can be enjoyed with no other humans or as an experience that is full with only humans. Each one will fill with bots, as necessary, and then the bots will be replaced as humans join. You can either search for the experiences using the titles provided, or search for the experience code listed (the easier method). Other Creators: "RUSH | 100 player - PVE + solo start with bots V9" : Provided by animattic. 11NMT Battlefield Owners: "Casual Conquest..." : Solo-start (of course!) large scale conquest that is a faithful reproduction of the real thing, except with the ability to play against bots and level up your skill. Vehicles respawn quickly to get you back in the action. Bots will be replaced by humans, as humans join, but a minimum of 24 bots total will always be present, to give that casual feel. ZH6YV "Night Conquest..." : Conquest experiences like the previous, but at night. One is just the night maps as they are available to us. Another one is daylight maps with dark and blue filters, to mimic a full moon night or dusk. Another is night maps with a green NVG effect applied to give a more raw and gritty NVG effect that automatically switches on shortly after deploying. And the final one is night maps with actual NVG goggles, but they are only really useful in certain dark areas due to the amount of light in the current night maps. Night Conquest: 1XTQA Moon light/dusk (fake night): ZMQMZ NVG (automatic) gritty fake NVG filter all the time: ZNT41 Night with NVG goggles (toggle on) real NVG that is only useful in some areas: ZMBXX "Winter Conquest..." : Just like Casual Conquest, but all the maps are played in the blowing snow. ZGQ1G "Dust Storm Conquest..." : Just like Casual Conquest, but all the maps are played in a giant eerie dust storm. ZVCK7 "BF4 in BF6" : Casual conquest in Operation Firestorm, but with a twist. It's BF4. The assault class can revive and heal teammates. The recon class has a spawn beacon. The color tone is a bit warmer. Movement speed is slowed down. Projectile speed is slowed down. Headshot damage is increased. And body damage is decreased. ZVEHH "Heat of Battle..." : A bright and saturated version of conquest where a variety of colored flares appear each time someone spawns, kills, dies, or takes damage. This allows you to have the normal fun experience but also see and appreciate the battle playing out around you. It creates a broad heat map of activity; keep moving if you don't want to give away your position. ZTBJ1 "Beach Invasion": Play the classic beach invasion experience. As attacker, your goal is to simply capture the objective without running out of time, as defenders try to push you back. Scripted events occur as the battle progresses, shifting who has the upper hand. 1XNJJ "Large Vehicle TDM..." : Classic conquest maps with vehicles and everything, but no objectives. The only objective is to get to the top of the scoreboard, be on the winning team, have a sweet KDR, or have a killer streak. Bots backfill to maintain 26 players per team. ZMSS7 "Cairo Chaos..." : Siege of Cairo with a new twist. One street. One objective. 28 vs 28. A ton of cover has been added, plus a couple buildings for snipers to oversee the battlefield. Use of ladders to increase verticality and sustain the crazy number of players is encouraged. ZPQ25 "Hardcore Team Deathmatch - Small Maps - Bot Fill" : A rotation of small infantry maps with Hardcore settings. Experience the experience that EA forgot how to provide. Tons of fun and action! YKBXU "4vs4 Elimination..." : A classic elimination game mode, made up of multiple rounds within the same match, where you get one life per round, switch sides after a couple of wins, and the first team to 4 rounds won wins the match. Bots backfill as necessary. 1YHR7 "4vs4 Search and Destroy..." : A classic elimination game mode, same as 'Elimination', except 2 MCOMs are added and the attackers may destroy one in order to end the round. Bots backfill as necessary. 1YKGF Free to Play: "Little Bird TDM..." : A TDM server where the primary weapon is the Little Bird. The bots move around, fly, and don't just stand in one spot and wait for you to kill them. Players spawn randomly in empty Little Birds up to half the map away, or designated spawn points, in order to keep spawns unpredictable and reduce issues with spawn killing. ZTPWV "REDSEC Casual Conquest...": Casual conquest for people who haven't purchased BF6. Bots will be replaced by humans, as humans join, but a minimum of 24 bots total will always be present, to give that casual feel. ZVSWK "REDSEC Winter Casual Conquest...": Same as above, but in the blowing snow. ZUCXE "REDSEC Dusk Casual Conquest...": Casual conquest, but with an afternoon lighting effect. ZUDCQ "REDSEC NVG Night Casual Conquest...": Same as casual conquest, but using night maps. All players are given NVG goggles that they can toggle on, and are given resupply pouches to refill their NVG goggles. ZUDD5 "Golf Course - King of the Hill - Clubhouse" : One objective at the top of the hill at the club house, with each side spawning on either side of the club house hill. Attackers try to advance up the hill and take control of the clubhouse, while defenders try to pick them off. Spawns are naturally protected by the map layout, with some additional protection provided. A sniper outpost is added in the form of a broken highway nearby. Hardcore: Z6ZFK Standard core: ZAEF4 "REDSEC - Team Deathmatch" : Golf Course, Tech Sector, and Marina map rotation of Team Deathmatch. Golf Course features the same design you see above. Deathmatch AI has a purpose and you will see them on a mission. Infantry-friendly vehicles are provided. Hardcore: Z3Q8X Standard core: Z91ZJ "Golf Course - Custom Bots - Infantry Conquest" : 20 v 20 infantry conquest at golf course with many objectives in close proximity. This is what we used to call "conquest small". This is the chaos some people crave. It is essentially "King of the Hill" described above, except with 4 more objectives. Hardcore: ZC34V Standard: ZC2RY "Friends vs Friends F2P TDM with Team Switching" : 20 vs 20 TDM to play against your friends. Bots can be turned off. Each spawn area has a sign you can interact with in order to switch to the other team, or turn bots on or off. Host it with a password if you don't want randoms to join. ZG383 "Friends vs Friends F2P Infantry Conquest with Team Switching" : 20 vs 20 conquest small at golf course to play against your friends. Bots can be turned off. Each spawn area has a sign you can interact with in order to switch to the other team, or to turn bots on or off. Host it with a password if you don't want randoms to join. ZGGTZ Please, if you are only looking for a PvE experience -- alone or with friends -- host the experiences with a password so that you can play with as many friends as you want, instead of kicking unwanted players who randomly join. Being kicked for randomly joining someone's hosted experience is not a good feeling. Note: "Free to Play" is subject to EA's wishes. Free-to-play experiences are hosted on REDSEC maps which were provided to players for free, but EA could revoke free-to-play access of those maps at any time. Additionally, amount of XP awarded and whether weapon unlocks or challenge progression is awarded is completely at the will of EA. Here are some very short demo videos. YouTube: NVG Demo YouTube: Conquest at Night and Bots being a Menace YouTube: Custom Golf Coarse Map Layout YouTube: Conquest Bot Play Go easy on me with the last one. My piloting was awful, but the purpose is to see that bot teammates jump in as gunner, are helpful, will heal, revive, and throw down ammo, and the bots keep activity going around the entire map. Thanks to utilizing these experiences, my piloting is now much better. Here are some images. Thank you for your time! ... oh... and we are all learning together! Ask for help or share your expertise. We all need eachother!6.7KViews32likes119CommentsJet experience
JETS experience is horrible, AA experience is horrible, I believe it should be redesign. A lot of hackers on sessions or don't know how we spawn and there's someone already firing you jet. People spam spawn button to get vehicles, it should have a queue to get vehicles or a more civilized way. On air ,jets does have functional radar, can't look behind and flight at same time I hate to say it, but warthunder have a better experience Space to play with jets is not enough, we don't have enough altitude to play, no enough map size to maneuver on the maps Missiles sucks, specially on AA vehicles Don't know why we are not using names of the real jets based on But the bad, the real bad thing is that we can't play with we want on a match, if we want to play with jets, the game do not let us to do it unless we use a macro or spam respawn button, it's HORRIBLE I'm waiting for updates since the launching of this game, and I'm absolutely outraged. Sometimes we lose the entire conquest play time for just some minutes on a jet, it's not what players want.10Views0likes0Comments