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Re: Community Concerns About Anti-Cheat Effectiveness

Like every game update the cheaters are back in force.  Why no javelin update?  This would be a good time to ban a few thousand cheaters.  

3 Replies

  • GuiltyNL's avatar
    GuiltyNL
    Seasoned Vanguard
    4 hours ago

    So I played a few rounds after today's update. A couple of them were decent, but one in particular was an absolute nightmare. For context, I’m a slightly above-average player with a K/D usually sitting between 1.0 and 2.0.

    But that one round tonight was just unplayable. I couldn't hit a thing, and I was getting deleted instantly in a flash. There was zero reaction time; it felt like receiving 5 bullets all at the exact same time.

    I ended up with a miserable 2/15 K/D. I’ve had bad rounds before, but never this horrible. And it wasn't just me; more than 50% of my team went heavily negative. One guy even finished with 0 kills and 32 deaths, and another player around my skill level ended at 3/19. Are you kidding me?

  • AlphiB's avatar
    AlphiB
    New Ace
    4 hours ago

    But that one round tonight was just unplayable. I couldn't hit a thing, and I was getting deleted instantly in a flash. There was zero reaction time; it felt like receiving 5 bullets all at the exact same time

    That has nothing to do with cheating, that’s a netcode issue. As someone based in the ME and having to play on EU servers, I see that a lot, and the issue has been often reported on the netcode threads. I usually describe it as being one-shot by every weapon out there, even the sound is somewhat wrong, as if several hits got compressed into one long bang. When it happens 3-4 times at the beginning of a match, I know I’m in for a bad time and just leave and find another one. 

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