Forum Discussion
Shunpipo_Cascade Absolutely on point.
Community servers have always been the strongest feature in BF games. We receive less with lobbies. I am an infantry player. Unfortunately, in BF6, we cannot play Infantry Only Conquest regularly with transport vehicles only.
Maps are mostly a grind-fest. Devs could push further on one or two objectives to make room for vehicular gameplay. It is enough to compartmentalize one or two sectors for infantry gameplay. I truly like City Maps style maps. All of them feel like a design for 52-48 players... not full-blown 64. Lack of breathing room for slower moments is practically gone. VoIP is useless without Squad Leaders with abilities and Commander Mode.
I do not have time to hit all the battlepass objectives because of my work-life balance. Premium has been better. I could have dropped the game for a while and restarted to grind anytime I wanted. Now I have to follow the battle points.
Sorry, but only King of the Hill and Domination pans out so far... it is not perfect because of the map flow, but all the other game modes are barebones, not enough to keep me interested.
Sorry, I might have to switch to the new War Thunder. Belarussian game looks like a crossover of BF2, BFBC1 & 2, and 3.