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ranal_ape's avatar
ranal_ape
Seasoned Newcomer
6 hours ago

Fix nades please, using them is an exercise in frustration

The way that (frag) nades behave like they are made of jello or something, they do not rebound off of walls realistically, unless all walls are secretly made of memory foam in BF canon. It's incredibly frustrating. A dense metal object like a frag grenade hitting a concrete wall does not just *thud* and fall the way it does in BF, there is almost zero rebound. I'm not asking for nades to behave like tennis balls or something, but the way they behave now feels like you're throwing a water balloon and it sucks **bleep**. If I want to graze a nade off a wall at a slight angle, it should not lose all momentum that doesn't make any sense.

And even worse is how they interact with certain objects. I stg if one more of my nades gets stopped dead in flight by the tip of a palm leaf, a tiny antenna, a fkn blade of grass... I think I'm gonna lose it. An actual frag grenade is 1-2 lbs of metal and explosives, so make it behave at least somewhat like that.

EA, I'm not buying a single item from your mtx store until this is acknowledged, no battle pass, no cosmetics, nada. Either fix it or tell us yes we know and we intended for nades to be water balloons. 

1 Reply

  • While I generally agree with the grenade physics being somewhat lackluster, it's a pretty minor issue that honestly is more a nice-to-have feature than something that warrants any kind of boycot. 

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