Re: Vehicle Re-Balance & The Sledgehammer
Whose great idea was it to weaken launchers and strengthen helis?
You've always turned the great Obliteration mode into hell on earth for one side.
The maps are already small and have a lot of terrain. The launcher lock takes a really long time. The vehicles have unlimited flares. They recharge very quickly. Every pilot abuses TOO LOW mechanics to avoid the lock. And even if someone gets hit, the pilot just flies over the hill, his health regenerates, flares are restored, and he can mow again. Because damaged launchers are a joke. There's no point in taking a needle, it takes up a slot and it's useless anyway. I'm really upset. In the chat, I saw the winning side write that they should win because it's not fun.
Seriously? Why should I take an engineer who is ridiculous, I have 5 missiles, it takes a long time to reload a missile from the support and the efficiency is 0. Pilots have no respect. Engineers are not a threat.
I'm attaching some videos and screenshots.
https://youtu.be/tb__MkBRD40?feature=shared
https://youtu.be/CsTgl2qOdSg?feature=shared
https://youtu.be/cXN3uFPOn8w?feature=shared
And really no - a lot of people had IGLA etc. but the heli can't be taken down, because of the bad map design and too low mechanics, which don't even make sense.
I'm starting to play maps without vehicles, because they are terribly unbalanced.
And you don't even have to be a sweaty pilot. Anyone can fly low before they get out of the killzone. And engineers aim, they have TOO LOW and most of the time someone shoots them. Amazingly funny.
You've cut the classes to the bone. Most of them have no way to defend against vehicles. Teamplay simply doesn't work. It's not rewarding. For how fast and dynamic the game is, everything is terribly slow for infantry because of the small maps.
I feel like everyone is frustrated with it. Getting a tank is no longer HIGH RISK - HIGH REWARD but a sure bet. It's like shooting a lamb.
I'm curious about the next update. I feel like getting the game and putting it up for counter-sale on COD. At least there, they respect the player. And I can't stand COD.
And now a serious question - do the developers and designers play the game on public servers? In my opinion, not... I don't even feel like turning on the game anymore, because of the dominance of vehicles. I'm either cannon fodder or I mow everything down. Where's the adrenaline?
You really have to decide who you're making the game for.
Why did you choose such stupid mechanics.
Why are you strengthening vehicles when MOST people play infantry. That's where the reviews and sales are. A tank should be a reward for treating it with feeling. And not for driving to a point and dominating there.
Helis ruin the game. They are agile, they are not shoot down, you have made one shot - one kill with RPG impossible... When the pilot is already low on the action, he simply has to reckon with it... that he can be shot down somewhere.... simply bravo.
It could have been the best battlefield and you still make strange decisions. But it's your job and your money. And according to steamDB etc. it doesn't look good.. and why..?
but that's your business.