Forum Discussion
llHVTll
2 days agoRising Ace
Chevre_Baboule for a precise look.
Go to settings->system>network graph> turn on event graph.
It shows you exactly what bullets are registering or not. The client and server side should "Agree" a shot was landed meaning 2 Xs in sync(client and server side). Any time a server side X isnt in sync with the client side X its a non registered bullet.
- Chevre_Baboule1 day agoNew Rookie
Screenshot of what I mentioned above. Plus, I rewatched the gunfight in slow mo and easily counted 7 to 9 hitmarkers.
It's like this in almost every gunfight: 7, 8, or 9 hitmarkers, but only 4 or 5 actually registered.