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adlercarme's avatar
adlercarme
Rising Adventurer
3 days ago

Proposal for a less cluttered HUD + grenade icons more intuitive

Here is my proposal for a less cluttered HUD, we should be able to reduce opacity of the upper central bar to 0, squad icons should behave live friendly icons (when not in sight they disappear, the name is displayed only when pointed or central), weapons images in equipement zone can be removed (except for the Assault class's third weapon or rocket launchers of course, third weapon should be in gadget zone and not below), background should be transparent, when you have only 1 grenade left it shows only grenade icon, if you have 2, icon + number 2, ifyou have zero icon disappear, incendiary grenade should be red so it's not confused with smoke, the xp stuff on the right should display only the current. The result should be something like this

So, would be nice to remove this stuff

Also the letter when you're into an objective, I already know i'm into, there is spray on the ground, and i can hear by the sound if there is an enemy inside, i can see it on minimap too.

Smoke grenade logo can be something like this

Stun something like this?

Let me know your thoughts

5 Replies

  • AlphiB's avatar
    AlphiB
    Seasoned Ace
    3 days ago

    Some of these ideas are pretty cool, but why would you want to remove the top score part? It's the second time this week I see someone proposing that. 

    That is literally the place you can tell how the match is going and what the situation at the various objectives is. It's basic tactical awareness, something that's kind of fundamental to this type of game. And you're not proposing to replace it by anything or have it elsewhere, you just want it gone.

    Do people really care so little about objs that they don't even want to know what the situation is? It says something really sad about the current crop of players...

  • adlercarme's avatar
    adlercarme
    Rising Adventurer
    3 days ago

    I can see the letters on the minimap, plus if it’s going good or bad it will display it on the center of the screen, and you can see it on the big map as well, however if I need to choose where to replace it I say on the top of the minimap

  • How much I can see normally: 90% of the game.
    How much I can see when I level up: 4%.

    I'm 100% a fan of letting people decide what is on their screen or not.  It's modern era, a UI should be 100% customizable.  It's literally rendering on it's own, for the individual player.  Let me drag those things wherever man, and let me change the color, and don't take up 96% of my screen with some stupid BATTLEPASS LEVEL UP DODO DOO DODODOO.

  • adlercarme's avatar
    adlercarme
    Rising Adventurer
    2 days ago

    That level up and unlocked attachments are probably the most annoying! As well as skulls (I’m ok with just only the cling sound of the kill) and point constantly appearing, you walk into objectives and xp appears, not to mention the xp on the right that keep you informed how many you gain for the next thing. I find it all kinda distracting and annoying

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