Dont think yall are even trying anymore EA!
Yall drop new **bleep** and its all ready messed up even more then the game was before yall dropped the new update. Your devs are not playing the crap they drop its obvious. You have lost 50% of your previous player base but decide to drop new modes but we cant even find matches of old modes because theres not enough players. Your game is super flawed. So strip it down fix your **bleep**!Feedback and Suggestions for Battlefield 6
Hello to the dev team and the community! After spending several hours on Battlefield 6, I wanted to share some feedback and suggestions that I believe could make the overall experience even better. 1. Map Size, I find that the current maps are a bit too small. Fights often feel too confined and lack the strategic depth that made previous Battlefield titles so great. Larger maps would allow better vehicle usage and bring back that epic large-scale battle feeling the series is known for. 2. New and Classic Maps, While new maps are always welcome, it would also be amazing to see the return of some classic maps from older Battlefield games — such as Operation Metro or Laguna Presa. These iconic maps hold a lot of nostalgia for players and would add great variety to the current rotation. 3. New and Iconic Weapons, Adding new weapons would help refresh gameplay, but I’d also love to see the return of classic iconic weapons like the M1 Garand, M16A4, AS VAL, M98B, MP5K, F2000, L96A1, or XM8. These weapons were an important part of Battlefield’s identity and would be a welcome comeback for longtime fans. 4. Conquest System and Ribbons, Bringing back flag icons within conquest zones, as in older titles, would improve visibility and immersion during battles. Also, bringing back ribbons (earned for in-game actions) would be a great way to reward players for their specific playstyles and contributions to the team. 5. New Squads and Faction Variety, It would be great to add new squads within the factions, each with unique appearances, accents, and equipment. This could also be a perfect opportunity to bring back old class skins from previous Battlefield games, which added extra personality and variety to the soldiers. Overall, Battlefield 6 has a lot of potential, and with a few tweaks like these, it could feel even more authentic to the Battlefield spirit. Thanks to the devs for listening and for all their hard work!1.9KViews13likes37CommentsPC-Console crossplay - my 2 cents
I see a lot of PC players are complaining about aim assist on console. I'm quite sure you dont know what are you talking about. Its the weakest aim assist in the series. Its not even close to aimbot. Aimbot is in COD so most player use using a controller. Okay i get that you want equality but on PC you get players with 40-60fps playing with player who have 144+ fps or more. Its not equal. Consoles were much more equal and they decided that they will mix them with PC by default. Also when I play on crossplay servers I see that PC players are almost every time the best in the table when it comes to elimination count. And there are fewer and fewer console players because they killed what I call "console experience" in BF6 by priotizing crossplay with PC. The only crossplay should be with Xbox. With crossplay off on PS5 its quite hard to quickily fill the server outside the rush hours. I guess its even harder on Xbox. Playing BF1 and BF5 is pure chill and fun on Playstation in compare to BF6. I dont see any BF7 at this point because the team did almost everythig wrong in BF6.10Views0likes0CommentsTop-Tier Medic Feedback: The 3-Charge System Ruined Breakthrough Flow
I am a dedicated Medic main with a record of 150 revives in a single 2042 match and 130 in BF6. I live for high-intensity Breakthrough matches, but the 1.2.3.0 update has effectively 'capped' my ability to contribute In Breakthrough, 3 charges with a 4-second regen is mathematically impossible to sustain. I’m finding myself forced to watch teammates bleed out because the game won't let me work fast enough. This change doesn't add 'strategy'; it just punishes the most active players on the field. Please consider removing the charge cap for the Support Class or significantly buffing the recharge rate for players who consistently hit high revive counts. Between the move to 48-player Breakthrough and now this 3-charge nerf, the game is losing its 'Only in Battlefield' intensity. High-skill players like me are being restricted by timers and lower player counts instead of being rewarded for playing the objective. You have killed my gameplay experience that made me excited to help my team.Feed back.
Please add proximity chat. You want a team based game working together add proximity chat. This would greatly help the game feel more connected and help with the fun to keep people coming back. Add smoke grenades for every class, at least assault. It is very hard for assaulting teams like in breakthrough. They need more smokes. Rework spotting like bf1 or bf4. The amount of kills I have gotten shooting a triangle is kind of dumb. Reworking spotting would help gameplay by adding level skill that people want. It would encourage flanking. I would lengthen respawn timers for vehicles to make them more of an asset vs a throw away item I have seen too often. This problem is further exploited when no one is coordinating because players don’t have the proper tools to talk and work together.Request for improvements to Portal mode.
Dear EA/DICE team, I am writing to you as a dedicated Battlefield player who spends a lot of time in Portal mode and really enjoys it. I would like to kindly request a few changes that would significantly improve the accessibility and fun of this mode for many players. First, please consider lowering the minimum number of players required to start a Portal match from the current 4 to 2 players, while keeping full XP gain and unlocking of weapons, gadgets etc. enabled. During the week, when most of us work hard, take care of the home and family, it is often difficult to get four people together to have fun. Finding just one additional friend is always much easier. This change would make Portal far more accessible for small groups of friends and duos. Second, I would appreciate it if matches with bots could support fully balanced games with complete 32-player teams (full 32v32). Today's restrictions prevent even fair play against bots, which ruins the fun - regardless of the settings in the portal mode admin panel. Finally, it would be fantastic if you could add an option to manually increase the difficulty level of bots. The current bots are unfortunately too predictable and easy, which makes playing with them lose its appeal quite quickly. An option to select higher difficulty levels (e.g. “Hard”, “Veteran”, “Elite”) would allow those of us who enjoy a real challenge to actually feel the excitement of Battlefield even in bot-filled matches. In Casual Breakthrough mode, bots behave completely differently than in the regular portal verified game mode, and even better under specially adapted conditions on player-made portal maps (where bots can be demanding, making good use of every available equipment, vehicles and equipment on the map). I believe these relatively small changes would make Portal even more popular and enjoyable for a larger number of players. Thank you in advance for reading my request and considering it.51Views0likes0CommentsWeekly Class Debrief - Assault
Welcome everyone to the Weekly Class Debrief. Each week we will be rotating through each class to discuss everything from Balancing, best equipment/weapons to use, tips and more, YOU drive the discussion. The class we will be discussing this week is Assault. Just over a week ago I posted my Medic guide here on the forum. We had some excellent discussion in there about tactics and there were some truly excellent tips shared from others in the community. This week we're going to discuss the Assault class, how you feel the class is balanced at the moment, what do you think could work better, what works well right now, and what do you want to see for the future of the class. The discussion is driven by you folks, we will be here to jump in with our own thoughts as well as to read your feedback, discussion points or even if you just have some cool screenshots or clips to share. We look forward to reading what you folks have to say The class up for discussion next week will be Recon245Views11likes8Comments