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Re: Give PC Players The Ability To Disable Crossplay

Quick question dice/ea.. When will we get the controller nerf? you nerfed the RPG which wasnt needed. You nerfed the guided rocket launcher.. When will we see the controller nerf? im sick of getting laser beamed across the map by someone just hosing down a specific spot with 2 KTS machine guns this is an absolute problem that needs to be addressed. Give controller players the same spread/bloom as PC there should be no hand outs no free kills.. The desync, hit reg, netcode all plays into unbalanced gameplay. NO MORE HAND OUTS!!! youve got guys who hoped on the game for 5 mins with no prior FPS game experience landing 5 back to back headshots because controller has 0 learning curve. Mean while i cant even control the TR7 in full auto on PC but they get a free pass on all guns. This unbalances the entire attachment point system. Them having less recoil allows them to spend less on recoil reducing attachments and having points to spend on other things. PC has to spend more points on recoil reducing attachments. EITHER LEVEL THE PLAYING FIELD OR GIVE PC THE OPTION TO TURN OFF CROSSPLAY!! 

4 Replies

  • Callsign_Vega's avatar
    Callsign_Vega
    New Scout
    1 day ago

    I noticed that too. That not only is the aim-assist very strong, it biases for the head. I did a test in which I connected my PS5 controller to my PC and tried BF6. As someone who NEVER uses a gamepad in a first person shooter, I went 16 and 4. Within one minute in the game I triple headshot three opponents back to back. It was quite laughable. Anyone who says they can't play well with a controller is either lying their butt off or is absolutely abysmal at the game. 

    This whole console players can turn off cross-play but PC players can't nonsense is infuriating. 

  • Doo-Doo-Draws's avatar
    Doo-Doo-Draws
    Seasoned Ace
    1 day ago

    Callsign_Vega​ EMA_CHORTY_762​ While I would still like the ability to turn off cross-play, that alone isn't going to allow you to avoid controllers. There also needs to be an input-based matchmaking option, which would allow you to match with those using the same peripheral. You want the following.

    • Option to disable cross-play
    • Input-based matchmaking
  • Raansu86's avatar
    Raansu86
    Seasoned Traveler
    1 day ago

    Quick question dice/ea.. When will we get the controller nerf? you nerfed the RPG which wasnt needed. You nerfed the guided rocket launcher.. When will we see the controller nerf? im sick of getting laser beamed across the map by someone just hosing down a specific spot with 2 KTS machine guns this is an absolute problem that needs to be addressed.

    They already nerfed aim assist after launch. It's way weaker now.

    You're gonna get beamed across the map by KTS regardless of input. Even on mouse that thing has no recoil.

    Quit blaming controllers for your shortcomings.

  • SilentMeerkat777's avatar
    SilentMeerkat777
    Seasoned Novice
    23 hours ago

    PC guys needs to really understand this controller vs mk situation and how they interact on the game.

    1. Anybody whos been playing on controllers can tell you bf6 aim assist has been reworked on every update, when the Beta came out the zoom snap was an issue and you could not track 2 soldiers together because the aims assis was pulling you in and on top of it you were fighting a bubble around them either going over or snapping in very ramdom.
    2. They reduced the aim assis from a bubble to a mesh style one in which you will be able to track the enemy but will not be pulling into this bubble, then they reworked it again to be more consistent to the diff input curves based on other games.
    3. As today aim assist is weak and its more dependent on the fact that ALL GUNS have no recoil specially LMG and SMG , even with the reduced recoil on controllers by 25% with MK you still beam players for from 50m
    4. Controller and console in general have more input lag than pc this will give pc players a slight advantage over controllers if you getting killed by controller players over 120m or distance is because this **bleep** game allows it ends of it.
    5. Seasonn3 labs leak suggest increase recoil to controller players at distance and rework input lag for both platforms to make it even.

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