Forum Discussion
Quick question dice/ea.. When will we get the controller nerf? you nerfed the RPG which wasnt needed. You nerfed the guided rocket launcher.. When will we see the controller nerf? im sick of getting laser beamed across the map by someone just hosing down a specific spot with 2 KTS machine guns this is an absolute problem that needs to be addressed. Give controller players the same spread/bloom as PC there should be no hand outs no free kills.. The desync, hit reg, netcode all plays into unbalanced gameplay. NO MORE HAND OUTS!!! youve got guys who hoped on the game for 5 mins with no prior FPS game experience landing 5 back to back headshots because controller has 0 learning curve. Mean while i cant even control the TR7 in full auto on PC but they get a free pass on all guns. This unbalances the entire attachment point system. Them having less recoil allows them to spend less on recoil reducing attachments and having points to spend on other things. PC has to spend more points on recoil reducing attachments. EITHER LEVEL THE PLAYING FIELD OR GIVE PC THE OPTION TO TURN OFF CROSSPLAY!!
PC guys needs to really understand this controller vs mk situation and how they interact on the game.
- Anybody whos been playing on controllers can tell you bf6 aim assist has been reworked on every update, when the Beta came out the zoom snap was an issue and you could not track 2 soldiers together because the aims assis was pulling you in and on top of it you were fighting a bubble around them either going over or snapping in very ramdom.
- They reduced the aim assis from a bubble to a mesh style one in which you will be able to track the enemy but will not be pulling into this bubble, then they reworked it again to be more consistent to the diff input curves based on other games.
- As today aim assist is weak and its more dependent on the fact that ALL GUNS have no recoil specially LMG and SMG , even with the reduced recoil on controllers by 25% with MK you still beam players for from 50m
- Controller and console in general have more input lag than pc this will give pc players a slight advantage over controllers if you getting killed by controller players over 120m or distance is because this **bleep** game allows it ends of it.
- Seasonn3 labs leak suggest increase recoil to controller players at distance and rework input lag for both platforms to make it even.
- Scax11 days agoRising Vanguard
There no need understand aim assit, you just must understand the people on pc accept to be fragged by a dude with hands but doesn't accept be fragged by a software, nothing else.
And that exactly for this reason they must disable aimassist or make inputbased servers, most of dudes doesn't care about controllers from pc side, take a look on bf3 or bf4 no aim assist in game you can play controller if you want, but no aim assist & no recoil advantage and if ppl with consoles don't like play without assist they can disable crossplay.
I'm sure as soon as they give the possibility to disable crossplay on pc 80% of ppl will shut it off.
The only issue was netcode, now we have netcode + hitreg + aimassist+desync+ high ping sync, that start to be too much for ppl at the end.
The game are here for 6 month and cost already 25€ on amazon... if they continue like this the rest of pc players base will call on it totally.