Re: Strike Point No Longer Feels Tactical
The Battlefield Comms on X stated that they are looking into the “concerns affecting the stability and balance of the mode.” This is a laughable characterization of the situation and the changes they attempted to make. Prior to removal, the season 3 Strikepoint major issues were related to the rule set for the game. Is the architecture around defining the rule set for the win conditions so complex, it takes two weeks to revert the changes? We can’t just revert that portion to pre-season 3? Or is the EA BF6 team insistent on making fundamental changes to that mode? What happened here? Stating it’s a stability/balance issue is a concern because it sounds like you made an intentional change without realizing the ramifications of those changes (or worse you’re not owning up to the fact that the logic behind the changes was fundamentally flawed). Quite honestly, it took two rounds of one game to recognize the new rule set could be utterly abused. If the rule change was intentional, it just shows your team doesn’t playtest the changes OR your playtesting group is not functionally up to the task (I’m not sure which option is more problematic). From what I’ve seen, the rollout of season 3 has thrown a bunch of issues into the mix so I’m sympathetic with the delay; but at least provide a more detailed picture of what your vision is for the mode and state whether or not the rule changes were intentional. Hoping to get back into the game if the mode returns.