Yep, I been asking for support to have a better defined role since the beta test.
1. Supply bag should perform based on the path you choose; medic heals and restores gatgets like becon, wall, supply create, etc .... while fire support resupplies ammo and explosives like grenades, Rpg, granade launchers, etc ..... this way you either heal or supply ammo (allies are able to heal and load ammo by touching support, this would also be split based on the path you choose)
If they are going to give support the LMG, fire support should have better suppression instead of steady aim. Don't mind if weapons don't get better suppression but fire support should have it. This would make them better at supporting and it would feel epic when they lay suppressing fire or lay down mortar fire
The pouch gatget is completely pointless as support already heals and ressuplies allies are better. If my changes are implemented then the pouch would help as it would perform what the supply bag does currently but the effect will be mild, keep pouch current effect to heal and resupply ammo but won't resupply gatgets or explosives
I do agree with the post but it doesn't seem like they are going to swap weapons back. So I hope that this solves the issues with support as this class could be exploited