I3-e-a-l2
1 month agoSeasoned Newcomer
So many cheaters.
There has to be away to have a decent game without being cheated. Its at the point where it's more fun to play with just bots.
It's madness. Look, basically, based on K/D ratio at this point you can safely assume that anyone who reaches over 0.8 K/D ratio on foot is possibly a cheater, and over 5 K/D in vehicles. Reason for it is simple: at the moment it's 60 to 80% cheaters each match. To keep a K/D over 0.8 in such an environment, you have to be a cheater yourself. After researching regular K/D among multiple infantry shooters, I can safely confirm that 1.0 K/D is normal for regular players among multiple FPS titles. A few exceptions like Valorant have higher statistics because either NPC kills count or, like Overwatch, assist kills count as kills. Still, 1.0 is the norm, 1.5 is for fairly good players, 2.0 to 2.5 is reserved for the 1% elite. Anything above that is pure cheating. Now that would be different for vehicles, but in BF, players on infantry maps regularly reach 1.7 to 3.0 without vehicles. I don't know how much more proof you need. Like literally every FPS game: 1.0 is the norm, 1.5 good players, 2.0 to 2.5 tiny elite. Here, 2.0 is the norm, some hit 3.0 even 4.0 on an infantry map. While non-cheating players in BF6, the norm is 0.5 to 1.5 at best as they are suppressed by all the cheaters, and those that reach the 1.5 are the small elite 1%. Sure, there will be exceptions like good snipers or good MG, or team of buddies playing together on VoIP, but the rest of the lot should be 1.5 tops in 99% of the cases (in a cheater-free environment). Whoever says otherwise and blames **bleep** on positioning, dirty diapers, sweaty knickers, or whatever is 99% in on it.
The key metric EA should track is infantry-only K/D - performance on maps without vehicles. This eliminates farming and shows pure gunfight skill. In a cheater-free environment, 1.0 K/D is average, 1.5 is good, 2.0-2.5 is elite. But when 60-80% of enemies are cheating, even skilled legit players struggle to maintain 0.5-0.8 K/D. The math is brutal: face 7 cheaters per 10 fights, you die far more than you kill. To maintain 0.8+ K/D infantry-only in this environment, you must beat cheaters consistently - only possible with cheats yourself. Yet BF6 players routinely show 2.0-4.0 infantry K/D. EA has this data, could easily flag impossible stats, but chooses not to. They could filter infantry-only performance and identify outliers immediately.
Don't get me started on the pre aiming recently, bloody Rambos eveywhere.
0.8 k/d or better is not cheater territory. I only play Firestorm Conquest as a sniper and though I started low, I have improved and often have 20/1 games and my k/d is creeping slowly from 2.0 to 3.0 in due time. I am not even a great player, but I do have the advantage is just sniping so it's a bit easier to have a higher k/d because I am very sneaky sir.
As I said and you didn't read: "Sure, there will be exceptions like good snipers or good MG, or team of buddies playing together on VoIP, but the rest of the lot should be 1.5 tops in 99% of the cases (in a cheater-free environment)." While yes, bad cheaters start at 0.9 roughly - you have to imagine some people are just so bad that even with cheats they have 0.9 K/D as they still have to face off other cheaters. At the moment all the genuine players have suppressed stats while cheaters are dominating with ridiculous stats that are impossible to replicate in any other given FPS game. 60% to 80% each lobby, each game. There is maybe one game every 10 games at certain times of the night that you will have a cheater-free lobby or with just two or four hacks. Some are fully raging ESP, aimbot and sweating. Some are only ESPing, some are ESPing and bad at it anyway. As well, you are missing the point that I made that it's for infantry engagements only. CQC is a very good place to catch cheaters, or how they come out in gunfights around larger maps with vehicles. Of course a good sniper who plays sniper relentlessly will have a better score (with this velocity), just as a good tank team of buddies - it's **bleep** obvious, so sorry, but I don't have any reward ready if you expected one. As well, trigger bot and sniper rifle mix perfectly, so I'd be wary of those 1 millisecond aim headshots when a sniper literally gets your head as soon as you pop it out where he couldn't have know you were there. It's like you lifted your head right into his sight.
Do you realize that getting revived affects your K/D ratio? Here are my stats, literally nothing special:
https://tracker.gg/bf6/profile/3187528957/overview
I regularly play a round or two of of casual breakthrough to unlock attachments for weapons or to work through challenges that I don't want to do in an actual match (side-arm kills, for example).
But every time I don't immediately give up in order to respawn and instead get revived by a squadmate or medic my K/D improves [assuming I get a couple kills afterwards]. I generally sit in the top 5-10-ish players in a regular lobby when I'm playing by myself. If I'm playing with a party and we're all on discord and cooperating, the whole group of us are in that section with far better K/D ratios just because we revive each other, keep each other healed/refilled/repaired when in vehicles.
I agree. For one non cheating player to have a 1.5 kd, then a non cheating player needs a .5 (excluding revives which really doesn’t move the needle unfortunately). That means the avg player should be at 1. Snipers will always have a better kd ratio as they are literally professional long distance campers. Vehicles shouldn’t have a suoerhuman kd because that means they are spawn camping (enemy or hiding behind your own). Otherwise they are all cheating. Cheating is absolutely rampant in this game. And DICE does nothing and then a player who is 70-1 in a helicopter says “it’s a skill issue” No, it’s a cheater issue. You are human not a god. When Barry bonds was hitting 80 homers in a year it was obvious in hindsight he was cheating. People are for the most part the same and should get better with time of play. There should not be lvl 30s getting 50 kills a game. not possible. Do something DICE. This game is getting real old real quick.