Forum Discussion
AchillezBF ghostflux are you guys COD players or you are new BF players ? )))
As I mentioned I have played multiple previous Battlefield games, most of them BF3. Kind of makes me a "veteran" BF player, as you guys seems to value soo much as an (irrelevant) argument. I have also played a lot of CoD though.. which, if anything, just adds to my overall FPS experience.
fq9yp0dulwng wrote:It's really embarrassing that the game developers's main goal is to please COD players.
It is not their main goal, but It would be embarrassing if their goal was not to please players, regardless of where they come from.
- TheRock199993 months agoSeasoned Veteran
AchillezBF Having played BF3 doesn’t automatically make you a veteran in the sense I’m talking about. A veteran is someone who has played across multiple Battlefield eras Bad Company, BF2, BF3, BF4, BF1, BFV — and understands how the series identity evolved and what made it distinct from other shooters. That perspective is exactly why the term matters: it’s not about ego, it’s about frame of reference.
As for pleasing players regardless of where they come from of course that’s true. But pleasing everyone equally has never been Battlefield’s design philosophy. Battlefield was successful because it wasn’t Call of Duty, because it leaned into its own identity: combined arms, weighty gunplay, teamplay, and a more grounded TTK. Chasing COD players by shifting TTK and weapon feel is exactly what risks alienating the core audience who carried this franchise for two decades.
If you think the veteran vs. new player distinction is “irrelevant,” then you’re missing the entire point of feedback history. Veterans aren’t claiming superiority we’re pointing out when Battlefield no longer feels like Battlefield. Ignoring that perspective is how franchises lose their soul.
- Anaghya3 months agoSeasoned Ace
Well, I have played BF 1942, 2, 3, 4, 1, V, 2042 and Bad Companies, so I guess that makes me a "veteran" by this definition. And I have to concur with AchillezBF and Ghostflux in regard of TTK, as I also didn't perceive it significantly different from other BF titles in the BF6 beta. ;)
- TheRock199993 months agoSeasoned Veteran
Fair enough if you’ve played all of those titles, then you definitely qualify as a veteran too. But that only reinforces my point: veterans can disagree on how Battlefield 6 feels compared to its predecessors. Some notice the difference immediately, others don’t.
The point isn’t to count how many Battlefield games someone has played it’s to acknowledge that when a significant portion of long term players independently describe the same “spongy” feeling, that feedback is worth serious attention. The devs can’t just dismiss that as subjective noise.
Battlefield has always lived or died by its gunplay identity. If part of the community is saying BF6 gunfights feel closer to COD than Battlefield, that’s not a minor disagreement that’s a red flag about the direction of the franchise. Highlight reels and “it feels fine to me” won’t erase that perception.
At the end of the day, the debate isn’t about who is more veteran it’s about whether Battlefield keeps the identity that made it unique in the first place.
- AchillezBF3 months agoNew Veteran
TheRock19999 wrote:
A veteran is someone who has played across multiple Battlefield eras Bad Company, BF2, BF3, BF4, BF1, BFV — and understands how the series identity evolved and what made it distinct from other shooters. That perspective is exactly why the term matters: it’s not about ego, it’s about frame of reference.
I think EA should take all feedback as feedback, with a grain of salt, and keep making the game as good as they can while still trying to stay true to the authentic Battlefield experience. You are using the term "veteran" player as an argument where you are trying to be perceived as more trustworthy and claim to know better how previous Battlefield games feel, in this case, in terms of TTK. This is where I disagree with you. I do not think there is a clear difference in the perceived TTK in BF6 compared to other BF titles.
TheRock19999 wrote:
But pleasing everyone equally has never been Battlefield’s design philosophy. Battlefield was successful because it wasn’t Call of Duty, because it leaned into its own identity: combined arms, weighty gunplay, teamplay, and a more grounded TTK. Chasing COD players by shifting TTK and weapon feel is exactly what risks alienating the core audience who carried this franchise for two decades.
I completely agree with this. As a player that likes a variation of different FPS games I feel Battlefield 6 is a breath of fresh air. I do not want it to be anything like CoD. However, I don't think it is shifting in TTK or weapon feel.