Forum Discussion
AchillezBF If every concern about weapon feel, hit registration, or TTK perception is just going to be brushed off as “skill issue,” then there’s no point in having a balance discussion at all. That phrase is a conversation ender, not an argument. You keep repeating “just a skill issue” as if veterans who’ve played across BF2, BF3, BF4, BF1, and BFV suddenly forgot how to aim. That’s not only dismissive, it’s arrogant. The entire point is that practical gameplay experience doesn’t always match theoretical spreadsheets or cherry picked YouTube clips. A highlight reel of someone melting enemies proves nothing about the consistency of the average experience across servers.
Battlefield’s identity has always been defined by its gunplay feel. If experienced players are saying it now feels spongy and COD like, that feedback matters whether you agree or not. Calling it “hardcore mode confusion” is just an attempt to sidestep the fact that many players share this concern.
So either engage with the actual point that Battlefield’s core TTK feels different from its heritage or keep repeating “skill issue” and prove you’re not here to discuss, only to dismiss.
TheRock19999 I specifically pointed out one thing you said and called that definition of skill issue.. which is not false.
The only argument you are making is based on a "feeling" and claiming that you are a "veteran" player. That is not good arguments. The numbers speak for themselves, and is a way better argument than you have given. The TTK is objectively fast in BF6
TheRock19999 wrote:YouTube clips. A highlight reel of someone melting enemies proves nothing about the consistency of the average experience across servers.
I did not give a highlight reel as an example, I linked to a 11 minutes long video of gameplay of a BF6 match from the open beta. You can go watch any POV of full games from BF6 and you can clearly see that the TTK is fast, and you are able to kill players with just a few bullets.