Forum Discussion
GrizzGolf
2 months agoSeasoned Ace
Did they make any fixes for this when the game drops on friday?
RaginSam
2 months agoSeasoned Ace
Just saw this posted on Steam today.
NETWORK:
- Improved netcode to reduce cases where time-to-death felt too fast.
- Fixed an issue where players could take damage without being visibly shot.
- Fixed an issue where health values were not updating correctly.
- Improved netcode to reduce cases of dying after reaching cover.
- Fixed a netcode issue where damage feedback was delayed or only appeared after respawning.
Sounds great, hopefully it feels better than the beta. I'm glad they're at least acknowledging it and attempting to make it better. I'll give them credit for that.