Forum Discussion
Many people also complain that "bloom was added, remove it" not realizing that the bullet spread was always a thing in Battlefields (and a majority of other shooters) and removing it will make every gun a laser (without any other solution like an erratic, basically uncontrollable random recoil added). I personally see no problem with the current spread/dispersion values as set, with attachments the guns operate within their intended range as expected in my opinion.
yeah bf1 was amazing, but what ruined it was bullet bloom. bf4, amazing...what frustrated everyone, me my friends etc ...bullet bloom. fortnite even minimized it because of the complaints. at least cod has 1 thing right to be fair
- Anaghya2 months agoSeasoned Ace
As far as I know, Call of Duty (recent games) opted to "transfer" the bullet spread into the recoil (so the gun/sights jumps into any random direction, as I mentioned earlier). It's more or less the same thing as BF's bullet spread, you cannot exactly control it due its randomness, but you get a clear visual feedback that it's happening. I rather prefer to have the sights steady than jumping erratically on the screen, but the final effect is the same - the bullets are dispersed and not flying into exactly one point (I am ignoring the effect of the "main" recoil there, of course). It's a matter of personal preference, I guess. :)