Forum Discussion
I'm on the side of keeping it. Just tone it back a little bit. I see both sides. I feel it's supposed to simulate the small things in a combat zone. The small things your soldier feels that as a game we have no way of knowing. The ragged breathing of your soldier after he sprints across the alley way, sliding into cover under fire. The shaking and trembling of his hands and body from the adrenaline rush of returning fire and coming close to death. Ever had an adrenaline rush in real life? Like a real one? Your pulse races and you can't stop trembling. I'm pretty sure whatever your holding is going to shake as well and at range those tiny shakes change the trajectory of your bullet from inches to feet. I say keep it. You want laser perfect aim, pew pew target dead? Go play another shooter. This is Battlefield.