Whole new update, same old game.
Guys, come on.
Why has the armor not been fixed or at least changed in some way after the recent decimation of their ability to not just die in .3 seconds? Ya'll out here nerfing the mini scout for no reason, while the horrible sweet spot mechanic that practically anyone giving you feedback has said is bad, that's still around.
Air vehicles are completely bonkers currently, and the only things you've done against that is nerf any item that might get them shot down. The recon gadget that locks on didn't need a nerf like you gave it. It was quite literally one of the only gadgets that gave infantry ANY chance at downing air. Now it's worthless. When you nerfed the duration, you should have buffed the range it can be used. Now it can't lock on any better than a regular AA launcher, and because the AA launcher needs that lock to already be on BEFORE you start locking with the AA launcher... man, I just don't get it.
Crossplay is still causing problems. Ya'll know it is. Ya'll just be completely ignoring, and I mean COMPLETELY ignoring it whenever someone brings it up. PC wants it off. Consoles want it off. 90% of the players I have actually seen talk about it want it off. Yet it's still here.
This netcode/hitreg is still horrible, but it's due to the above. A majority of my gunfights against a PC are at least fair. I can lose against a PC and be like "Yea he shot first, I missed my shots, I lost for a good reason" etc. When it's a console, I have to constantly ask questions like "Where did my bullets go? How did he shoot me 20 times in .2 seconds? How the heck did someone track my head PERFECTLY when I sped past on a dirtbike and land all headshots?" The answer always comes on their player card with that handy little controller image.
Area 51 is unfinished, still. Just look at the textures, look at the geometry, just look at the design. That map is horrible. On breakthrough the battle lines don't even exist properly. Just like on tsuru, like someone forgot to program in that dark line that actually lets you know where the OOB is. Instead, you have to just kind of run around and be surprised when you are in bounds or not.
The skins this season man, what in the world? Fox hunter? More like Furry Yiff. I don't like the recent skins with the japanese samurai masks, but this is 10x worse. Who thought this up? It's horrendous. It gives me the ick. I'm going to resurrect Tea just to post about how terrible these skins are.
Some changes in this patch weren't completely horrible. The weapon balancing team seems to have finally realized that you don't have to JUST increase point scores to balance attachments, you can do other things too. I'm very glad to see they've opened that toolbox and are using it in ways that really make sense.
The new/new for certain weapons attachments stuff is also great. I haven't really checked them in game to see if they're really any good, but more options is always a good thing. So long as they don't all cost the exact same amount of attachment points... which is something the forward grips STILL suffer from. To be clear that's not a complaint that attachments might cost the same and offer different tradeoffs, it's that there is no in-between options in regards to attachment cost.